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IL-2 Sturmovik The famous combat flight simulator.

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Old 06-27-2009, 04:14 PM
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ALien_12 ALien_12 is offline
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That idea is used in CFS3. But I don't really love it.
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Old 06-28-2009, 04:06 AM
Skoshi Tiger Skoshi Tiger is offline
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Unfortunately no matter how good the programmers, they can't actually make you better than you actually are. The only way they could do it is by, as lucas suggests, placing an arbiary value on things like G tollerance, and then arbitarily increasing or decreasing these values.

How would people like this for an idea.
New pilots would find it hard to hit anything with their guns, so they would have very small 'hit bubbles' to simulate this lack of skill. As a pilot gains 'Experience' and 'Skill' it naurally becomes easier for them to hit their target, so the 'hit bubbles' become bigger simulating this increase in skills. not only that, but as your skills become better, your 'Aim' is improved and the damage is shifted towards the more vunerable parts of the aircraft, thus making it easier to destroy the target.

I, for one, would think this very arcadish and against the idea of a Simulation. I think that you should be supplied an environment and any feeling of accomplishment comes from being able to use that system to the best of YOUR abilities and move along the slow and gradual path of training and self improvement.

Yes it would be good for AI pilots to have more depth and be able to train them up, But Human pilots in my opinion should have to cope with what god has given them.
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