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Battle mode Strategy, hints, questions

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  #1  
Old 05-27-2009, 11:21 AM
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Metathron Metathron is offline
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They would be decent if you could heal them, what with the huge hp. Alas...
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Old 05-27-2009, 03:59 PM
Akimbo Akimbo is offline
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Quote:
Originally Posted by Metathron View Post
They would be decent if you could heal them, what with the huge hp. Alas...
That's what Time Back is for ^_^, I actually just finished the game ( first time, woohoo ) and these guys in the last battle were the most annoying enemies. Damned Bees!
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Old 05-27-2009, 07:14 PM
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Metathron Metathron is offline
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That's what Time Back is for ^_^, I actually just finished the game ( first time, woohoo ) and these guys in the last battle were the most annoying enemies. Damned Bees!
If I'm gonna choose to have a non-resurrectable, non-healable unit in my ranks that's gonna depend on Time back, I'm gonna choose skeleton archers, a much better investment by leaps and bounds. Anyhow, the ancient ents are just too damn dependent on the hero to be useful.

Actually, in my last game (my 5th full playthrough so far ) as wizard, I didn't choose the skellies at all. At the moment, I have an all eleven army (sprites, fairies, elves, hunters and black unicorns). I was loath to part with the snakes, but I wanted to try an all elven army for the morale bonus, and due to the unicorns' added punch against the undead and demons. Turns out +1 morale for elves coupled with black unicorns < no morale bonus + royal snakes + ring of the snake king. In my opinion, of course.
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Old 05-27-2009, 08:42 PM
Akimbo Akimbo is offline
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Actually in my last game I didn't even get Ancient Ents. Nowhere in the world had them at all, same with Royal Thorns. Man I was annoyed. Still I probably wouldn't have used them with a warrior. A casting of teleport to get them into the fight instead of Dragon arrows or Mass Precision on the first round? No thanks hehe I was going to try the all Elven army, but in the end I just couldn't resist using a mix of units ^^
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Old 05-27-2009, 11:28 PM
Vilk Vilk is offline
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The Ancient Ent have the more powerful normal attack among high level units and they have a high life. Their long range special attack is cool enough to be a complementary long range attack for the first round.

You can heal them with Life Light and Shaman. I know that Life Light mana cost is high but eventually can heal more than one stack. You can also use Sacrifice (at high level) to resurrect them and can use Sacrifice on them without to kill even one.

They aren't only cool to use with haste or teleport but also when you are certain that fast enemy unit will attack your back lines or when you won't be able to stop many strong close range enemy unit coming to your line. They can guard a strategic point quite efficiently and are better with tactic level 1 and even 2.

Like mentioned their main weakness is they slow speed and impossibility to be resurrected and heal normally but also their fire vulnerability. In a way this has one plus, to tend to attract fire dragons attacks and you can exploit this.

As knight I see them more for mage with some High Magic level learned.

Overall I tend to agree that globally their negative points are more important than their positive but they aren't that bad so they can be cool unit anyway.
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