![]() |
#71
|
|||
|
|||
![]() Quote:
|
#72
|
|||
|
|||
![]() Quote:
it's because u become a baron viscount>baron=+500 leadership if u get the treaty from the dwarves u get from baron>lord IIRC( dunno exactly how much leadership u get but maybe someone else can post it) |
#73
|
|||
|
|||
![]() Quote:
u get +500 from killing turtle that should mean 1-2 extra level 4 units and most likely the banners throughout darion should also make up for a 250+ leadership and cash problems? do the quest from the dwarf/fishing tackles/priest/garden infestation u get free cash and xp(all involves no fighting ![]() |
#74
|
|||
|
|||
![]()
I like doing the quests in the old castle (headless skeleton and the chest). It is dodgy, you may have to save/load a bunch of times till you get it right without dying, but the XP reward is the best there. Kicks you a level and something up just like that, maybe even 2 levels.
And since velarion forest has some nice chests and runes you can easily steal, that's my preferred start of the game. Always ![]()
__________________
Last edited by DGDobrev; 05-11-2009 at 12:56 PM. |
#75
|
|||
|
|||
![]()
that depends on class rather than having a good start
for a mage i would just use the last hero strat on turtle at level 2 then steamroll darion but for pala or warrior your option might be better since warrior or paladin won't have enough mana too substain the turtle with last hero |
#76
|
|||
|
|||
![]()
Exactly my point
![]()
__________________
|
#77
|
|||
|
|||
![]()
they can i just tested this
![]() a warrior and paladin have higher leadership at start and thus have more units in their stacks which easily compensates the mana cost a mage needs like 35/40 mana(WITHOUT concentration) and maybe 1-2 scrolls of last hero but that shouldn't be too hard to find.. however a warrior can do this with 30/35 mana with 1 scroll keep in mind that a warrior got way more units and thus would do more damage to a turtle with my mage i did like 200 damage a turn(rougly based) around 40~80 from archimage 20~50 inqi 20~50 bowman 50~96 from thorn hunter but all units were below 10 except for thorn and bowman i think bowman 14 thorn hunters 102 (i picked up all leaderships flags before going into the turtle island :> |
#78
|
|||
|
|||
![]() Quote:
Roughly for a mage my current best rough route for the beginning is, before Day 2 6AM ie before taking care of the turtle:
Currently my path isn't enough optimized so I always need rush to the turtle before to have finish the swamps. After the turtle it's still unorganized. Also I don't quote the details but it's a little complicate to organize all walks. Last edited by Vilk; 05-11-2009 at 06:31 PM. |
#79
|
|||
|
|||
![]()
why do you fight battles before battling turtle?
that is a riddle for me i just clean sweep the area's and do the quest to get rage box(then turtle) so after the battle with turtle i get enough leadership to steamroll all and use my ragebox on every battle with maximised efficiency :> money is never a problem ^^ i hardly lose troops last hero can work wonders ^^ |
#80
|
|||
|
|||
![]() Quote:
On impossible the warrior has 10 mana at start, the paladin has 15 and the mage 20. So you need 25 mana for a warrior till you get to the turtle and 20 for the paladin. That's not easy to do without an artifact or selecting mana upgrades. You may get lucky with enough +4 mana objects in the starting areas, but that's doubtful ![]() Also if you're playing on impossible, the more leadership you have, the better, so you may want to start picking up the leadership upgrades from lvl 2. That would leave few picks for mana upgrades, provided you get them.
__________________
Last edited by DGDobrev; 05-11-2009 at 09:19 PM. |
![]() |
|
|