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Tips and Hints Different solutions, tips and hints.

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  #1  
Old 05-09-2009, 08:21 AM
Calinda Calinda is offline
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Actually I even did the fights in the Old castle, including those mobs summoned by the paintings in there. These fights alone can bring you from 10 to 11, but surely are pretty hard, and some of the few loses that I had are from there.
To have less loses sometimes you have to prolong fights and take some time to resurrect your army.

Last edited by Calinda; 05-09-2009 at 09:29 AM.
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  #2  
Old 05-09-2009, 09:17 AM
Zuvio Zuvio is offline
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Calinda, could you explain your tactic vs the turtle again? Did you use 2xtelekenisis on one thorn hunter to get him before the turtle on round 2 and then catch up with the other thorn? Im trying that strat but the turtle uses aoe before i can get a thon in front of him.
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  #3  
Old 05-09-2009, 09:34 AM
DGDobrev DGDobrev is offline
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Doing the turtle quest on level 2 is nice, but looking and calinda's save, I don't think he did that. There's quite a bunch of quests completed before lyaro island, and maybe just as right - having as much +XP items before fighting the turtle gives a rather handsome XP boost. I also saw that it takes some time to go to lyaro and back, so that quest is probably best completed at the end of day 1 so that you don't lose a day traveling.
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  #4  
Old 05-09-2009, 09:35 AM
Calinda Calinda is offline
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I did the turtle at 6:55 AM at day 2 so I dont lose extra time ...
Edit: Cant remember if it was exactly 6:55, only one way of the travel to the turtle rolls a day, don't remember which one, but I'm sure you got the idea.

Last edited by Calinda; 05-09-2009 at 09:38 AM.
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  #5  
Old 05-09-2009, 09:48 AM
DGDobrev DGDobrev is offline
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It's the second one, going back to Greenwort, I'm positive. So if anyone's doing the turtle, it has to be within a normal time limit of that 6:55 AM deadline.

I also noticed that you pretty much didn't change your initial troop setup. However, getting 24 horsemen is impressive. So far I didn't see more than 15 in the camp. I wonder if that has something to do with playing the paladin, since the game and the troop setup is pretty much different for the three chars.
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  #6  
Old 05-09-2009, 10:10 AM
Calinda Calinda is offline
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I got them via Sacrifice, I had 9-10 in the camp I think.
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  #7  
Old 05-09-2009, 01:09 PM
Vilk Vilk is offline
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Quote:
Originally Posted by Calinda View Post
I did the turtle at 6:55 AM at day 2 so I dont lose extra time ...
Edit: Cant remember if it was exactly 6:55, only one way of the travel to the turtle rolls a day, don't remember which one, but I'm sure you got the idea.
Weird I checked that and didn't think to check both travels! So if I checked well that means that it's the travel the go to the island that consume no time. 5mn to do the trick?
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  #8  
Old 05-09-2009, 12:41 PM
Vilk Vilk is offline
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Quote:
Originally Posted by Zuvio View Post
Calinda, could you explain your tactic vs the turtle again? Did you use 2xtelekenisis on one thorn hunter to get him before the turtle on round 2 and then catch up with the other thorn? Im trying that strat but the turtle uses aoe before i can get a thon in front of him.
I can't answer for Calindra but perhaps you can use horsemen, at least one, two thorns pack:
  • Round 1: Horsemen move closer but still not close, the two thorns move closer, the two long range shoot. Turtle cast mass slow.
  • Round 2: Horsemen move close to turtle but don't attack and defend. the two thorns move closer but still aren't close to turtle, the two long range shoot, the turtle attack the horsemen but don't kill it.
  • Round 3: Horsemen move back, the two thorns move close to turtle and don't attack, the two long range shoot, the turtle attack one thorn.
  • And so on. I don't remember if Thorns act before the turtle or not, if not you'll have to sacrifice a horsemen or use some spell to support.
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  #9  
Old 05-09-2009, 12:49 PM
Vilk Vilk is offline
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Quote:
Originally Posted by Calinda View Post
Actually I even did the fights in the Old castle, including those mobs summoned by the paintings in there. These fights alone can bring you from 10 to 11, but surely are pretty hard, and some of the few loses that I had are from there.
Arg can't believe, I suspect those fights even tougher than those of the mage test in Alarnia, don't remember.

Quote:
Originally Posted by Calinda View Post
To have less loses sometimes you have to prolong fights and take some time to resurrect your army.
You wrote "sometimes"? Isn't it more "somehow often"? Ok not during the beginning but later at least.
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