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Tips and Hints Different solutions, tips and hints. |
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#1
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But for me when the mage get 2 spells during one or two turns then this brings a more important plus. I also have the feeling that the warrior is easier but in fact since the beginning and not that much more when mage get 2 spells. In impossible mode when you try not lost a second to do a record I felt the beginning almost the more difficult and even more for the mage. But clearly I don't have played enough games in different modes and different characters to have any clear feeling about that. ![]() |
#2
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i only play on impossible
furthermore paladin>warrior>mage paladin why? he can acces to skills very early and possibly the only character who can max LEVEL and all his skills(not kidding) paladin will have trouble during end beginning game turning into mid game(due to lack of good skills but after that it's just PLAIN steamroll for paladin) at least my experience with the warrior his leadership is so very high that u can easily max out any army and use ressurect/gift to get units back and your units can kill easy with order on level 3 ![]() and mage the only decent and this guy is that his upgrades from spells are really cheap(the higher magic skill is nice) but can't compete vs the mass skills from pala or the high initiave a warrior gets(which can oblerate your troops before even getting u to cast spells)(since 9 out of 10 times the warrior will be faster and can use strong melee unit to HARASS your troops ![]() just my 2 cents |
#3
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I suspect the mage is under evaluated, perhaps partially because of the (amazing) Calundra record. Imagine one second that enemy heroes knew using spells and had a choice as large than yours, you'll know your pain.
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#4
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not really spells aren't that interesting on impossible i use more debuf or slow down spells
rather than damaging spells (same actually goes for a warrior) making your chaos spells rather ineffective since u can kill a whole stack in one turn which blows :> |
#5
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In the very beginning attack spells are quite interesting even in impossible.
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#6
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i hardly use them
unless there are many thorns(the only reason i use fireball) else i would use TRAP(love this spell) slow or fear are also very good options rest is kinda waste to invest in:> (speaking of beginning) |
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