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IL-2 Sturmovik The famous combat flight simulator.

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  #51  
Old 10-15-2007, 10:43 AM
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mwolf mwolf is offline
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Quote:
Originally Posted by 1stCL/Johann
Quote:
Originally Posted by Evgeny
Well, please, post your questions in corresponding section (I mean Oleg Maddox's Room, and I think Oleg will answer your questions soon) and try ask in more detail. What exactly are you interested in?
Can you tell me when BOB will be in the shop? Which will be need BOB
configuration PC.Thank you ...
anything on this issue?

thank you
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  #52  
Old 10-15-2007, 10:50 AM
Evgeny Evgeny is offline
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Well, you can ask Oleg in his Room.
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  #53  
Old 04-23-2009, 03:46 PM
stockplane stockplane is offline
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Default Sow bob

Hallo to all!

I'm interesting in SOW BOB but in official site of Maddox Games there is not
so i am searching it via internet but is not possible buy it and download too.
Where is possible to get this add-on?
Thanks for anykindest reply.
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  #54  
Old 04-23-2009, 04:06 PM
Feuerfalke Feuerfalke is offline
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SOW: BOB is no addon.

It was first planned to be a further addon for IL2, then it was decided to create the Battle of Britain as first theater of war for a completely new engine: Storm of War.

It's been in development just short over 2 years, now, and it has not been officially announced by a distributor. So you won't find it on UBI-Sites and/or Maddox Games.

For the same reason news are a bit thin, though you can find a lot of screenshots and some videos of certain features of the new game and a couple of interviews and Q&As.

Be sure to check out these threads for further details:
http://forum.1cpublishing.eu/showthr...?t=2040&page=1

http://forum.1cpublishing.eu/showthread.php?t=6909
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  #55  
Old 04-23-2009, 04:11 PM
virre89 virre89 is offline
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Quote:
Originally Posted by Feuerfalke View Post
SOW: BOB is no addon.

It was first planned to be a further addon for IL2, then it was decided to create the Battle of Britain as first theater of war for a completely new engine: Storm of War.

It's been in development just short over 2 years, now, and it has not been officially announced by a distributor. So you won't find it on UBI-Sites and/or Maddox Games.

For the same reason news are a bit thin, though you can find a lot of screenshots and some videos of certain features of the new game and a couple of interviews and Q&As.

Be sure to check out these threads for further details:
http://forum.1cpublishing.eu/showthr...?t=2040&page=1

http://forum.1cpublishing.eu/showthread.php?t=6909
If i don't recall wrong it's been in development between 3-4 years.
Also footage was seen on 1946 disk from Storm of War.
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  #56  
Old 04-23-2009, 06:54 PM
KG26_Alpha KG26_Alpha is offline
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BoB SOW web site developer gets a ticking off !!!!!

HERE
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  #57  
Old 04-23-2009, 09:11 PM
Tree_UK
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very good.
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  #58  
Old 04-23-2009, 09:21 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by virre89 View Post
If i don't recall wrong it's been in development between 3-4 years.
Also footage was seen on 1946 disk from Storm of War.
That's pretty often claimed, but it is wrong:

Quote:
Q: Oleg, considering that your progress with Battle of Britain is over 60%, as you’ve said, we’re getting the impression that working on BoB is taking too long, for example compared to Il-2. Is that correct?

A: I wouldn’t say that. Il-2 Sturmovik was in development for 4 years before its 2001 release. First we built the engine, then everything else. Then we continued making various improvements and built a new 3D engine (the Perfect mode that shipped with Forgotten Battles was in fact a whole new 3D engine). All this work took another 4 years before Il-2 1946. That’s a total of 8 years, 4 of them spent on updates and expansions.

We initially wanted to make Battle of Britain on the Il-2 engine. However that would be the last thing we could do with it. And then what? The engine was beginning to show its age by that time, despite many revolutionary features which Il-2 brought to the genre in 2001, and which many developers have tried to replicate since. By 2005 we’ve finally realized that we had to build a new engine. First only one person worked on it, then two, all while continuing to work on Il-2 as well. We’ve really switched over to BoB only after all work on Il-2 was completed, i.e. in 2007. So BoB’s only been in development for 2 years now. It isn’t all that much compared to all the goals we’re trying to achieve. The tasks at hand are enormous. We want to outdo ourselves, and of course all those who claim that they’re better than Il-2 (which they finally get to claim years after we’ve stopped all work on the product). So far we haven’t even spent the time on BoB that we spent making the original Il-2.

Speaking of other developers, we’ve given one team the entire Il-2 source code a long time ago, and they were supposed to release their sim even before 1946 in order to turn a profit. However they decided instead to make their own engine, etc. It still drags on, so how long has that been in development now? I hope this example makes it clear to everyone that anything not based on an existing engine takes a lot of time.
http://forum.1cpublishing.eu/showthread.php?t=6494
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  #59  
Old 04-23-2009, 09:33 PM
Tree_UK
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How can that be wrong?? on the the Mystic Puma video in Birmingham It was clearly said that they were hoping for a November release that same year, its obvious to everybody and his dog that development of this project has been going on for 3 yrs or more.

Last edited by Tree_UK; 04-23-2009 at 09:43 PM.
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  #60  
Old 04-23-2009, 09:47 PM
virre89 virre89 is offline
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I understand your quote Feaurfalke but it doesn't claim SoW have been in development only 2 years. Remember they also co-developed it while still working on IL2 so it's kinda hard to estimate.

However if two years is the precise number than it's no wonder that the sim is not out yet, a decent game takes at least 3 years of development and counting the dev time for IL2 it won't be reaching us until earliest 2010.
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