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Men of War New World War II strategy game

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  #1  
Old 04-16-2009, 03:13 PM
Nike-it Nike-it is offline
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Quote:
Originally Posted by Prowlinger View Post
Since you are the admin here... you know whats up...

Do you have any clue when the patch might come? Am working on a sound mod and debating just waiting until the patch....
I already wrote about it, several times. The patch will be available when we get it for all available versions of MoW. It should happen very soon.
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  #2  
Old 04-16-2009, 03:33 PM
Prowlinger Prowlinger is offline
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Do you use the DCG?

Actually what mods do you use for MoW? Just curious if you did the whole DCG, unitpack, infantry pack thing...

If so... do you have to disable all the mods to play multi player or will it automatically do it for you?

Last edited by Prowlinger; 04-16-2009 at 03:37 PM.
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  #3  
Old 04-16-2009, 08:55 PM
Zeke Wolff Zeke Wolff is offline
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Quote:
Originally Posted by Prowlinger View Post
Do you use the DCG?

Actually what mods do you use for MoW? Just curious if you did the whole DCG, unitpack, infantry pack thing...
If MoW works in the same manner as Faces of War did... you shouldnt have to in-activate DCG before joining a MP game. FoW automatically disabled any mods you had active unless the MP game you tried to join, actually had the same mods running. But since DCG is a SP mod, you really can´t have high hopes that someone else will be running DCG when playing in MP.

I´m not sure if MoW behaves in the same manner so I would strongly recommend you to in-activate any running SP mods before joining a MP game. After all, DCG is simple to in-activate by just removing it in the Men of War "options" folder.

~Zeke.
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  #4  
Old 04-17-2009, 04:16 PM
Prowlinger Prowlinger is offline
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Awesome... well I am on the original build and no patches yet... waiting on the next sp/mp patch ... but with this engine originally built from the ground up made for mods... it has amazing options all around.

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