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#1
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If not too difficult, I would like to see the ammunition wagons explode as if they contained ammunition, when strafed. Also, could the new AA wagons, armoured train etc become active artillery?
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#2
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Look at gun camera films of fighters strafing ground targets, and it's clear that a hit on a big ammo dump can produce a massive explosion, which is sometimes lethal to the strafing aircraft! |
#3
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Modelling ammo trucks in columns could be a lottery when attacking as you wont know whats what in the convoy. Treat all columns as inert supply vehicles troops and food, fuel trucks are modeled Grey German Green Russian iirc and are harder to kill for some reason. |
#4
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And besides fuel trucks there are tanker vessels...
Loaded tanker could burn for many hours with impressive flames and smokes while staying afloat. Half laden or empty tanker with tanks not yet ventilated could explode after a minor hit due vapour detonation.
__________________
Q: Mr. Rall, what was the best tactic against the P-47? A: Against the P-47? Shoot him down! (Gunther Rall's lecture. June 2003, Finland) |
#5
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I'm happy to support realistic explosions with a realistic danger element provided the frame rate hit isn't too severe.
And thanks again DT for all your good work. I think I'll be sticking with this game for my WWII air combat fix for quite a while yet, mostly thanks to the sheer variety of aircraft and other objects and maps continuing to become available. I enjoy any additions, but particularly the earlier war elements come to mind, like the B-24D a while back, and the AI improvements such as terrain avoidance, taxi to takeoff, etc, etc. I'd love to see the Martin Baltimore in game too! It's an often overlooked type, but saw squadron service with 7 countries according to my sources. |
#6
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Add a new difficulty for online/multiplayers missions:
difficulty LimitedFuelOption XX where XX can be 10, 20, 30, 40, 50, 60, 70, 80, 90 or 100. difficulty LimitedFuelOption 10 This is the default setting. Online player can choose 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 20 Online player can choose 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 30 Online player can choose 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 40 Online player can choose 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 50 Online player can choose 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 60 Online player can choose 60%, 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 70 Online player can choose 70%, 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 80 Online player can choose 80%, 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 90 Online player can choose 90% or 100% of fuel at take-off. difficulty LimitedFuelOption 100 This is the realistic setting. All online players take-off with 100% of fuel. Thanks. |
#7
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A little confused since I would think a 40% limit would mean the player could not choose a fuel loadout higher than 40%. This would work great on smaller maps making the fuel usage an issue.
difficulty LimitedFuelOption 00 This is the default setting. Online player can choose all fuel settings difficulty LimitedFuelOption 10 This is the default setting. Online player can only choose 10% difficulty LimitedFuelOption 20 Online player can only choose 20% difficulty LimitedFuelOption 30 Online player can only choose 30% etc. No need to go past 90% since the 00 option allows 100 percent fuel. Wheels
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Cheers ![]() Wheelsup_cavu ![]() Lock N' Load - Time lapse build of an F/A-18 Super Hornet March Field Museum Pics-Riverside CA |
#8
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To tell the truth, here is my wish:
difficulty LimitedFuelOption 100 This is the realistic setting. All online players take-off with 100% of fuel. NO LESS! Thanks. |
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