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  #1  
Old 06-06-2017, 02:12 AM
Jumpy Jumpy is offline
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Default Stationary Objects

If not too difficult, I would like to see the ammunition wagons explode as if they contained ammunition, when strafed. Also, could the new AA wagons, armoured train etc become active artillery?
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Old 06-06-2017, 08:00 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Jumpy View Post
If not too difficult, I would like to see the ammunition wagons explode as if they contained ammunition, when strafed. Also, could the new AA wagons, armoured train etc become active artillery?
Having the option to have ammo and fuel trucks, train cars, and ships to blow up with more or less force would be nice. A truck loaded with 500 KG of rifle ammunition isn't going to explode with the same force as one loaded with 500 KG of dynamite.

Look at gun camera films of fighters strafing ground targets, and it's clear that a hit on a big ammo dump can produce a massive explosion, which is sometimes lethal to the strafing aircraft!
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  #3  
Old 06-06-2017, 09:30 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by Jumpy View Post
If not too difficult, I would like to see the ammunition wagons explode as if they contained ammunition, when strafed. Also, could the new AA wagons, armored train etc become active artillery?
Ammo train cars (usually brown) have this effect and if you are too close you will suffer damage or be killed.

Modelling ammo trucks in columns could be a lottery when attacking as you wont know whats what in the convoy.

Treat all columns as inert supply vehicles troops and food, fuel trucks are modeled Grey German Green Russian iirc and are harder to kill for some reason.
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  #4  
Old 06-07-2017, 04:53 PM
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dimlee dimlee is offline
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And besides fuel trucks there are tanker vessels...
Loaded tanker could burn for many hours with impressive flames and smokes while staying afloat. Half laden or empty tanker with tanks not yet ventilated could explode after a minor hit due vapour detonation.
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  #5  
Old 06-08-2017, 08:16 PM
JacksonsGhost JacksonsGhost is offline
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I'm happy to support realistic explosions with a realistic danger element provided the frame rate hit isn't too severe.

And thanks again DT for all your good work. I think I'll be sticking with this game for my WWII air combat fix for quite a while yet, mostly thanks to the sheer variety of aircraft and other objects and maps continuing to become available. I enjoy any additions, but particularly the earlier war elements come to mind, like the B-24D a while back, and the AI improvements such as terrain avoidance, taxi to takeoff, etc, etc.

I'd love to see the Martin Baltimore in game too! It's an often overlooked type, but saw squadron service with 7 countries according to my sources.
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  #6  
Old 06-24-2017, 11:50 AM
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idefix44 idefix44 is offline
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Add a new difficulty for online/multiplayers missions:

difficulty LimitedFuelOption XX

where XX can be 10, 20, 30, 40, 50, 60, 70, 80, 90 or 100.

difficulty LimitedFuelOption 10
This is the default setting. Online player can choose 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 20
Online player can choose 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 30
Online player can choose 30%, 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 40
Online player can choose 40%, 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 50
Online player can choose 50%, 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 60
Online player can choose 60%, 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 70
Online player can choose 70%, 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 80
Online player can choose 80%, 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 90
Online player can choose 90% or 100% of fuel at take-off.

difficulty LimitedFuelOption 100
This is the realistic setting. All online players take-off with 100% of fuel.

Thanks.
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  #7  
Old 07-05-2017, 11:25 PM
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wheelsup_cavu wheelsup_cavu is offline
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A little confused since I would think a 40% limit would mean the player could not choose a fuel loadout higher than 40%. This would work great on smaller maps making the fuel usage an issue.

difficulty LimitedFuelOption 00
This is the default setting. Online player can choose all fuel settings

difficulty LimitedFuelOption 10
This is the default setting. Online player can only choose 10%

difficulty LimitedFuelOption 20
Online player can only choose 20%

difficulty LimitedFuelOption 30
Online player can only choose 30%

etc.

No need to go past 90% since the 00 option allows 100 percent fuel.


Wheels
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  #8  
Old 07-06-2017, 01:04 AM
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idefix44 idefix44 is offline
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To tell the truth, here is my wish:

difficulty LimitedFuelOption 100
This is the realistic setting. All online players take-off with 100% of fuel. NO LESS!

Thanks.
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