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#1
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for now it not important... any kind of obj ...
or .... i don't know .. may be in max2016 have oportunity to resave from max2016 to max2012?
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work hard, fly fast |
#2
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Just checked only is backward compatible to 3ds-Max 2013.
So have saved .obj format instead. I know this is stoneage kind of stuff, but I do have any file sharing accounts, but it's quite small (2kb zipped, exporting created two files) so I could email it to you? (By the way with this model my point of origin was located on the rear wall of the pen, I have since moved this to the centre of the object to make it easier to position, but this updated model is still on my work PC)
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Spud ![]() Last edited by Spudkopf; 02-17-2016 at 09:26 AM. |
#3
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Not exactly sure how I did it, but was given the option to get rid of any missing mapping so I took the opportunity and did so, and now both the mesh and .obj are no longer have any associated with any mapping.
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Spud ![]() |
#4
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would be nice if you will find max2011 or 2012 ( in 2012 present variant resave to 2011)
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work hard, fly fast |
#5
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I only have access to the 2016 version because that's all I could get through my daughter's student account. How far back does 3ds-Max 2013 let you save? Because if I can save it back to 2013 then someone with 2013 may be able to save back to 2011. SolidWorks does not even let you backward save one version, forcing you to have the current version all the time if you want to be able to work with users outside of your own company, and each seat (user license) costs about AU$3 to 4K annually and we have five seats where I work, sure glad I'm not paying for it!
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#6
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Talking about 3ds max version, do you know if it's possible to download legally old version for free? Where?
Just curious, because I would like to try or messing with it... Or I will try Blender (because it's free and new versions look powerful). |
#7
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i'll try to find some version for you ....
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work hard, fly fast |
#8
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Oh by the way I did try and import a native Solidworks file, and what this did was import the construction tree, in the mesh00 model I created threeare 2 surface extrudes and a plane extrude these all being separate items when pulled into max
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Spud ![]() |
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