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  #1  
Old 11-26-2015, 11:11 PM
Pursuivant Pursuivant is offline
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The best scenario for twin engines, will be "el golfo de vizcaya".
AKA, The Bay of Biscay.

I've been asking for this for years. This area is a dream for strike fighters and patrol bomber fans.

But, as you said, IL2 would need to add a number of planes, and perhaps a few more ships, to really bring the area to life. Also, it would require at least 2 maps to do the area justice, or perhaps just one large map at 1:2 or 1:4 scale.

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Originally Posted by RPS69 View Post
Also there was a huge war on the night intruder role, with the germans harassing british air bases without night radars, and got as opposition twin engine british night fighters.
This is another "forgotten" aspect of the Western Front where twin-engined types really shined. Most of the necessary plane set already exists, although a few new variants might need to be added. The only real problem is maps, since intruder ops mostly were over SW England, coastal France, and the Netherlands. Currently, we have nothing for those areas.

I'd also like to see TD get actual night fighter and night bombing ops sorted out first. After all, intruders need night bombers and night fighters to bomb, and night fighters need something other than bombers to shoot.
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  #2  
Old 11-27-2015, 09:38 AM
gaunt1 gaunt1 is offline
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This would be incredible... Some of the planes would be more or less easy to add:

Mosquito F Mk.II: Modified from Mk.VI
Beaufighter MK.VIC: modified cockpit + small external changes to Mk21
Ju-88C6: According ot TD, external is done, it would need new cockpit, but most of it could be ported straight from A4.
Bf-110C4 and/or F2: Pilot's cockpit from G2 with modifications, gunner's cockpit would need some serious changes, especially the canopy.
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Old 11-27-2015, 07:19 PM
Marabekm Marabekm is offline
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With all this talk about night fighting, perhaps the Japanese Irving, or Gekko, would be something to look into.
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  #4  
Old 11-28-2015, 06:55 AM
Pursuivant Pursuivant is offline
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Originally Posted by Marabekm View Post
With all this talk about night fighting, perhaps the Japanese Irving, or Gekko, would be something to look into.
That would be very interesting, especially if there was a map of the parts of Honshu that were heavily bombed.

But, I have to wonder if decent references on Japanese radar and night fighter ops exist. Lots of material was lost during the war and immediately afterwards. That might make it impossible to accurately recreate Japanese night fighters.

But, no reason why the Japanese equivalent of "Wilde Sau" (night fighters without radar, directed by ground stations) ops couldn't be recreated.
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Old 11-27-2015, 07:46 PM
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Originally Posted by gaunt1 View Post
Beaufighter MK.VIC: modified cockpit + small external changes to Mk21
And gunner/navigator position... I like almost everything in Beau except my inability to watch my six.
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  #6  
Old 11-28-2015, 07:09 AM
Pursuivant Pursuivant is offline
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And gunner/navigator position... I like almost everything in Beau except my inability to watch my six.
Although it would be sort of fun for multiplayer, If AI gunners actually did their job, then you wouldn't even need the Beaufighte's navigator station.

Proper work by gunners would be calls like:

"[One/two/three/multiple] [bogies (AKA unknown planes)/bandits (AKA hostile planes/fighters/bombers] [inbound/outbound/holding station] at [1-12 o'clock] [low/level/high] [top/belly/tail/nose/right waist/left waist gunner catch him/them as he/they pass.]

Consistently calling out advice like: Break [left/right]/Dive/Climb.

Giving position reports for hostile/unknown/friendlies when asked.

Ignoring bandits/bogies beyond a certain range, as well as bandits/bogies in the pilot's field of view, so you don't get repeated calls of "fighters, 12 o'clock" for a formation of fighters miles away and miles above which aren't likely to be part of any combat.
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  #7  
Old 11-28-2015, 07:12 PM
Marabekm Marabekm is offline
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I know certain gunners used to call away to break right or left. I think it was SBD, but don't believe they still do.
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  #8  
Old 11-28-2015, 08:39 PM
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Originally Posted by Marabekm View Post
I know certain gunners used to call away to break right or left. I think it was SBD, but don't believe they still do.
I heard it on Il-2 but rarely. Probably on Bf-110 as well.
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  #9  
Old 12-02-2015, 10:38 PM
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Wiesel Wiesel is offline
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It would be nice to see two or three new versions of the Bf-110.
After all, it was one of the most famous airplanes of Germany during WW2 and just to the outbreak of war a feared weapon.
Maybe some more earlier versions?
Also, a Ju-88 C would be very nice.
Well, there are so many planes are still missing, but I'm hoping for the Bf-110.

Great Work TD!
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  #10  
Old 12-04-2015, 02:20 AM
Pursuivant Pursuivant is offline
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Originally Posted by dimlee View Post
I heard it on Il-2 but rarely. Probably on Bf-110 as well.
You hear it very occasionally. Officially, it's in all the voice packs.

Practically, it seems that very few multi-crew planes have gunners who will speak to you. The IL-2, SBD, and the Bf-110 have it, other multi-crew planes don't seem to have it. It must be something that has to be coded into the AI for each plane.

But, having a "talkative" gunner is a mixed blessing. Often their calls to break left or right are wrong, and more often than not you get the "What are you doing!" gunner freak out, which is just annoying. (After all, you're in command of the damned plane, so you should be able to tell the gunner to put up and shut up or else.)

Last edited by Pursuivant; 12-05-2015 at 06:17 AM.
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