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#34
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Perhaps all that is needed is for all the remnants of past attempts to fix the DM model be removed. But, assuming that getting the FW-190's DM is possible, and that the sim can handle the complexities of how a brilliantly designed, well-built, but smallish aircraft falls apart, here's what I think needs to happen for the FW-190. These suggestions assume that DM operates on a "hit point" or "life bar" model - where damage progressively reduces a particular part's ability to take future damage in a linear fashion. Engine: Reduce threshold between hit points required to get the "serious damage" texture/smoke, and that required for "engine fire". (Assuming those two damage results are linked.) Wing: Slightly increase threshold required to get light damage result, increase threshold required for light damage to turn into heavy damage. Decrease threshold for heavy damage to turn into fatal damage/wing breaks. Control surfaces: Slightly increase threshold required to get damage & destruction/part falls off result. Vertical & horizontal stabilizer: Slightly reduce threshold required to turn heavy damage into fatal damage/part breaks off. These changes both address the "one shot and it's unflyable" complaints of FW-190 fans, and the "you can't kill it" complaints of its opponents. In any case, the FW-190 should be about as tough as contemporary planes of equivalent quality, design, and mass (e.g. P-51 & Spitfire). Certainly less durable than heavier aircraft like the Tempest, P-47 or F6F. |
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