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#31
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But then I don't care to 'assisted' to keep my games up-to-date, it's a PC, not an xbox. Just not a fan of steam. |
#32
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Glad to hear that you know how to patch a game from merely a Zip-file, have the right zip- or rar- program, know in which folder you installed your game, know how to choose which folder of the game to overwrite.
It may be shocking to you, but many people are not as familiar with the usage of PCs and scared to permanently overwrite files. If you check out the numerous threads with questions and pre/post-patch-questions gives you a good indication what is going on. When assisting people, you don't orient with those who already know, but with those who do NOT know. |
#33
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If Neoqb want to publish a game rather than a sim that's their business - but no one should be surprised at the level of protest from sim fans and experienced computer users. B
__________________
Another home-built rig: AMD FX 8350, liquid-cooled. Asus Sabretooth 990FX Rev 2.0 , 16 GB Mushkin Redline (DDR3-PC12800), Enermax 1000W PSU, MSI R9-280X 3GB GDDR5 2 X 128GB OCZ Vertex SSD, 1 x64GB Corsair SSD, 1x 500GB WD HDD. CH Franken-Tripehound stick and throttle merged, CH Pro pedals. TrackIR 5 and Pro-clip. Windows 7 64bit Home Premium. |
#34
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Protest from Sim-Fans - exactly.
But that is the point: The only way to survive in this Niche market is to attract new players. And aiming only at the flight-sim-experienced crowd is surely the wrong way. And then something else strikes the reader of the blog, as it was also put by one user: If somebody claims to be a fullhearted flighstim-fan who will overcome any obstacle to fly flightsims, even fiddle around with PCs enough to install patches, addons, make skins, mods, etc and then says that he won't buy the game, because it has an online account (as most other games released now), he's simply undermining his own credibility. If somebody has no internet, that is a different matter, but most of the people complaining do so, because it's released via STEAM. And besides the points you posted, it's rather a question what benefits it brings for the developer. STEAM offers GameContent to be bought and added (instead of addons released like IL2), reliable cheat protection, it also saves a lot of money and it makes the current DRMs of a limited number of installations obsolete: http://www.gamasutra.com/php-bin/new...hp?story=22866 Last edited by Feuerfalke; 03-25-2009 at 01:07 PM. |
#35
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#36
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#37
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#38
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Looks to me like their aiming enough at the Flight Sim market, just because the game keeps stats tracking and uses steam doesn't make it a NON_Sim game. It's a simulator alright and it's looking to be the most autentic and realistic ww1 sim out there with a quality level equal/or better of IL2.
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#39
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I am very much looking forward to this simulation.
The Great War has been overlooked for far too long. Massive furballs? Bring it! ![]()
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#40
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