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  #21  
Old 09-25-2014, 03:00 PM
ECV56_Guevara ECV56_Guevara is offline
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Quote:
Originally Posted by Sita View Post
yeah ...it's because DT Apply some forces for that
But guy from 3rd party canceled that project ...
It was in process by DT?
Sita, have you info about the Lancaster adn the western Europe map?
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Originally Posted by Sita View Post
wrong... it tooks over 4 year ...
even worse than I thought, makes my point stronger.
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  #22  
Old 09-25-2014, 05:15 PM
Sita Sita is offline
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Originally Posted by ECV56_Guevara View Post
It was in process by DT?
not exactly ... i was trying to help to guy who working on B17 ... and after all ... not finished model of pilot Pit of B17 stays in hand of DT ... but it was not enough quality ... highly not finished status ... so that model with permission of the author was sended to HSFX team ...

its too BIG project


btw ... on B24 was spend over 4 years of real life of two men
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  #23  
Old 09-25-2014, 05:46 PM
WhiskeyWhiskey WhiskeyWhiskey is offline
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This is kind of my point.

Other people have done a lot of the work on different parts of this game.

The B-24, or any other flight models, are just examples.

Daidalos is the only real official source for everything to come under one download so everyone that has the game can be on the same version, as much as possible.

Daidalos, in my humble opinion (even if it may be an over simplification), should embark on a campaign to utilize all this work available for download as a source for the things they don't have the time to perfect them selves.

I can't imagine, for instance, the people that spent so long to develop the B-24, or B-17 in HSFX wouldn't want to donate, or share their version with Daidalos.
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  #24  
Old 09-25-2014, 07:21 PM
A.Fokker A.Fokker is offline
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Originally Posted by KG26_Alpha View Post
Furio
Do you now if anyone is working or able to work on the graphic dll's
to make use of the newer GPU's

Cheers
On the SAS site, there is somebody investigating the possibilities of upgrading the IL2 engine.

Look for this thread in the lounge "a new flight sim project". The guy looking into it (Stainless) is a professional game coder. He already did a program to check the functionality of IL-2 models outside of the game. Certainly worth checking out.

Most importantly, the speed with which he produces results is amazing. HE CAN DO. Hopefully he also has the stamina.
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  #25  
Old 09-26-2014, 10:02 AM
KG26_Alpha KG26_Alpha is offline
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Thanks for the heads up.

I'm sure he's "in tray" over there's full.

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  #26  
Old 09-27-2014, 04:50 AM
IceFire IceFire is offline
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Quote:
Originally Posted by ECV56_Guevara View Post
It was in process by DT?
Sita, have you info about the Lancaster adn the western Europe map?

even worse than I thought, makes my point stronger.
Indeed! Stuff like the B-24 are a true labour of love. The guys spent many hours just researching. Then they went and found one of the few that still fly and took tons of photos. Then they actually went to work on the aircraft. It's an intense process!
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  #27  
Old 09-27-2014, 07:38 AM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by WhiskeyWhiskey View Post
I can't imagine, for instance, the people that spent so long to develop the B-24, or B-17 in HSFX wouldn't want to donate, or share their version with Daidalos.
Apparently, there are some, who wouldn't. There are some more, who would take other's work and put their name on it, without even informing original authors, releasing it as their own "mod".

But it isn't the main (bigger) problem. The main problem is that many, if not most, of the stuff, released as mods are unfinished, or not compliant to technical and/or quality standards, under which DT works. Many modders wouldn't have time/desire/skills to follow those standards, while DT has no resources to fix all the stuff themselves. That is why most of the mod stuff does not get into the official release.

Fresh exhample - the B-17 cockpis, Sita mentioned above. They weren't finished by their author to DT snadrds, DT couldn't help the author, neverthelss, the project, being unfinished, was released as mod.

Also, DT wouldn't release in official add-ons models and textures, taken from other game/software projects and converted by modders into the IL-2, like many mod ground vehicles, some aircraft, etc.
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  #28  
Old 09-30-2014, 06:52 PM
WhiskeyWhiskey WhiskeyWhiskey is offline
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I guess I would wonder why it would matter to be so picky with standards when the finished product works mostly, with a game that is dying out?
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  #29  
Old 09-30-2014, 08:38 PM
KG26_Alpha KG26_Alpha is offline
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Standards are there to stop the game engine getting bogged down and keeping things running smoothly.
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  #30  
Old 10-01-2014, 05:06 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by WhiskeyWhiskey View Post
I guess I would wonder why it would matter to be so picky with standards
The definition of the word "standard" pretty much unswers this question. Besides,

Quote:
Originally Posted by WhiskeyWhiskey View Post
when the finished product works mostly, with a game
...is not true, by far. Not to mention "works mostly" is not compliant with DT standards by itself.
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