Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #35  
Old 08-22-2014, 07:36 PM
MattCaspermeyer MattCaspermeyer is offline
Approved Member
 
Join Date: Aug 2010
Posts: 553
Default

Quote:
Originally Posted by DGDobrev View Post
Well, Matt, this NPC is very easy to miss. You know there are a few flying platforms in Atrixus. One of them leads to the traitor guy you need to eventually kill. There is another in the (middle?) of the map where the yellow circle-not-quite-pentagram thingy is, the area with the inn and the demon who had his son captured. If you take this flying platform, you will be taken to a small flying island where another Demonologist Demoness lives. She sells 4 spells in my game (Volcano, Armageddon and 2 weaker ones) + Demons and Demonologists.

Could have easily missed her out myself.

Hmmm... I think they must have added that, because all the platforms were broken (i.e. not working as the human invaders had really trashed the place) and there is nothing in the central yellow circle for me at least at the beginning of the game except for that big gate you can't go through.

Quote:
Originally Posted by zjazd18 View Post
Wow, i really wonder how you did those 3 fights at whitehill Matt, I quickly assumed those were impossible to do. But at least you confirmed that there were 3 fights necessary before release. So next challenge is to do beginning with Orc class.
Yah, it was tough, but the two side stacks were weaker than the middle stack when I played and so I ended up doing the side stacks first. I think the first one I was level 5, but defeating them got me to level 6 and allowed me to pop back to the shelter and get a few more Imps / Scoffer Imps. My army was 18 Scoffer Imps, 1 Demon, 5 Cerberi, 2 Demonesses, and 28 Imps. Then I was able to get 3 more each of Imps / Scoffer Imps for the other two battles.

You basically have to use the Demonesses to swap their big shooter stack to your Demons with the Demon's summoned troop (and you use that troop to attack a secondary shooter if there is one near where you were swapped) and then once you take them out, the other troops are either slow so try to get them to walk onto a trap (you'll note that I have 4) or you can have your Demons absorb damage until they are down to about 30 or so life and then the Demonesses swap will be reloaded by that time and then you can have your Cerberi / Demonesses absorb the rest of the damage. I'm not joking about maxing out the damage absorption of all 3 of those troops, getting them down to 30, 20, or even fewer hitpoints. Also, under no circumstances, allow Bowmen to use their Cold Arrow on your troops (forget about no loss if that happens) or Priests / Inquisitors to use their "Healing" on your troops (if you've whittled them down a bit you might survive a "Healing" attack).

I've attached pictures of the 3 Whitehill stacks (in the order I defeated them) so you can get a feel for what I was up against compared to what you may have faced.

I actually have to find Verdelet for a quest and had no idea where he was - now I know he's in Atrixus. I've kind of been saving it for last as I have three islands left and then Helvedia and Atrixus.

Of the three islands, they are Aralan, Oakarland, and Galenrim. I have Aralan probably about 75% completed, Oakarland about 50% done, and Galenrim probably about 50% as well.

Actually in Helvedia, I was having trouble with the Demon troops believe it or not when I first went there about 10 levels ago (stacks of 43 ArchDemons would Fire Rain my single Dragon Rider stacks, but now that I've finally been able to max out my Dragon Riders I have 13, 12, and 13 in each stack so I'm ready for a rematch!).

By the way, be careful if you face Royal Griffins with dragons because they do either 1.5 or 2.0 times damage to dragons. That was a major ow! the first time I came up against that! I've also used it to my advantage with Call of Nature and I think I had a stack of 120 or so single-hit kill 43 Green Dragons!

By the way, the Armageddon spell is back to only damaging non-magic immune enemies and Dragon Riders are magic immune so it can't hurt them. I forget which games have it that way, but I know at least TL is that way, whereas I think they changed it in WotN where it even affects magic immune enemies.

At the rate I'm playing it'll probably take me a couple of weeks to finish the game no loss...

/C\/C\
Attached Images
File Type: jpg screen_140822_001.jpg (991.2 KB, 44 views)
File Type: jpg screen_140822_002.jpg (980.5 KB, 29 views)
File Type: jpg screen_140822_003.jpg (987.2 KB, 34 views)
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:46 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.