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#12
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Yeah, but I did not mod clipsize!
I think it was because the weapon was stuck at the reload animation. After creating a patched pkmdl, you need to copy all the .ani files too and rename them [name of the pkmdl].[name of the anim].ani... And I hadn't done that when I took the screenie, so there was no reload anim (still, I don't get the no reload anim=infinite clip thing, but nevermind) |
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