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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 02-27-2009, 08:47 PM
Insuber Insuber is offline
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Join Date: Oct 2007
Location: Paris - France
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Quote:
Originally Posted by Skoshi Tiger View Post

The Developers have made numerous changes to flight models through out the life of the sim to make it more 'realistic' (with the limitations of the game. Why didn't they change the weapon power? I don't think it was some conspiracy to taqrget the Blue side. I think that they were trying to make a reasonable model of the the type of damage that could be expected in real life (within the limitations of the game engine) Of course it's not perfect. No one can make it perfect.
AFAIK the damage models of some weapons/ammunitions are not correct (blue or red, I do not care a damn), that is they are not 'realistic', and with a little tweaking of the parameters (and the mod guys say that it is a very easy tweaking) the 'realism' can be improved.

When I say lack of 'realism' I intend:

- the lack of data coherence when comparing the effects of similar ammunition fired by different weapons in the game, which strangely enough yields sometimes very different results (DM is in cause here),
- the lack of correspondence with historical accounts and guncam movies, even though this method is more prone to flaws and subjective interpretations.

I brought the example of the 4 cm radius of damage of a type of 12.7 gun, versus the 15 cm radius of a different type of 12.7 gun. Is this logical or coherent ? IMHO it isn't, and the obvious results are a huge loss of 'realism' if you dogfight in a plane with the first type of gun.

I have to go now, I need to practice so to improve my hit ratio by at least 50% ... hoping that it is enough .

Regards,
Insuber

Last edited by Insuber; 02-27-2009 at 08:51 PM.
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