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IL-2 Sturmovik The famous combat flight simulator.

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Old 06-29-2014, 01:53 AM
Raven Morpheus Raven Morpheus is offline
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I have been running mods but I've also tried it with a clean stock 4.12.2 install and I'm still getting the same problem. It also happens with the Corsair on the Midway map - I take off, immediately start turning left and throttling back, and by the time I've come back round to line myself up with the runway again, at the tip of the 2nd island on that map, the engine is overheating.

I'd really appreciate some standard procedures to follow to alleviate the problem - you guys who can fly fine must be doing something all the time as a routine procedure so that you don't overheat the engines?

As it is 4.12.2 is unplayable for me unless I turn off engine overheating. I thought I was making progress the other day with my 4.10 install, having finally managed to land the Mosquito!

Last edited by Raven Morpheus; 06-29-2014 at 03:19 AM.
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  #2  
Old 06-29-2014, 09:22 AM
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TexasJG TexasJG is offline
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Might be a simple overlook, but are you just taking off after engine start or letting your engine(s) warm up before take-off?
As I understand it, engines must be warmed up somewhat realistically now.
Going to full power on these engines when they are cold would do damage.
In RL it takes a few minutes.
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Old 06-29-2014, 03:11 PM
IceFire IceFire is offline
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Could you post a track file of what you're doing. Share it via Google Drive, OneDrive, whatever... Let's see this in action. I had to really ram the Mosquito's engines on WEP to get it to overheat anywhere close to as quickly as you're talking about.

The only thing I haven't done is try it on the Midway map. You're flying the Mosquito on the Midway map? Each map has its own ambient temperature gradient and Midway is likely to be hotter than say Normandy or Smolensk maps.
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Old 06-29-2014, 04:40 PM
Raven Morpheus Raven Morpheus is offline
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Quote:
Originally Posted by TexasJG View Post
Might be a simple overlook, but are you just taking off after engine start or letting your engine(s) warm up before take-off?
As I understand it, engines must be warmed up somewhat realistically now.
Going to full power on these engines when they are cold would do damage.
In RL it takes a few minutes.
Could be. I don't sit for long on the runway. From mission start I'm only on the ground for about a minute at the most.

Quote:
Originally Posted by IceFire View Post
Could you post a track file of what you're doing. Share it via Google Drive, OneDrive, whatever... Let's see this in action. I had to really ram the Mosquito's engines on WEP to get it to overheat anywhere close to as quickly as you're talking about.

The only thing I haven't done is try it on the Midway map. You're flying the Mosquito on the Midway map? Each map has its own ambient temperature gradient and Midway is likely to be hotter than say Normandy or Smolensk maps.
I've flown the Mosquito on Normandy as well. Same/similar result. I do know about the ambient temperatures differing on each map but the Corsair gives similar quick overheating on Midway, and you'd think it'd be able to cope.

I will try to make a track though.
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Old 06-29-2014, 05:07 PM
IceFire IceFire is offline
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I still fly the Corsair all the time... it does run hot but not anything like what you're talking about. My issues are usually after prolonged time at 100% and 100% RPM/Prop Pitch. Also low speed and nose high make the heat go up even more. But if I back off to 90% pitch on a Corsair and run it at 80% cruise and 80-100 combat on need (with brief times at 110% WEP) it's no issues. But it sounds like you can't even get off the ground properly without an overheat.

I honestly think its something wrong with your install. If there is a mod pack mixed up in here then maybe that's it. Still might be valuable to see.
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