Quote:
Originally Posted by Chivas
Oleg will definitely need to look at all ways to improve fps. I have a decent system and I'm surprised at how much the Slovakia, and Canons Chan Map tax my system. I doubt these maps have as much as a quarter of the detail of the SOW map. I haven't seen much advancement in computer capabilities over the last few years so SOW code will have to be really good to run on average computers. Although we will have the option to turn down details.
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then maybe some PhysX support might prove handy. But I think the code has been "done" for some time now. Maybe just adding odds and ends to it now. At least SoW will support multiple cores (fingers crossed).
Flyby out