Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Mods

Mods Everything about mods

Reply
 
Thread Tools Display Modes
  #1  
Old 05-11-2014, 01:13 AM
MattCaspermeyer MattCaspermeyer is offline
Approved Member
 
Join Date: Aug 2010
Posts: 553
Default

Quote:
Originally Posted by Sir Whiskers View Post
King Harl in Arlania (the griffin king who gives us the Griffin Crown quest) might be a good choice for griffin eggs.
Yah, I've thought of him, too.

I wasn't sure if it would be weird for him to sell them and then ask for them in return, but I could have him say that there have been a lot of thefts of griffin eggs or something like that and that he'd like them returned to him for crystals.

/C\/C\
Reply With Quote
  #2  
Old 05-11-2014, 07:48 AM
jorko80 jorko80 is offline
Approved Member
 
Join Date: Mar 2009
Posts: 64
Default

Hi Matt! You can't select the black dragon fire path in AP/CW. But the russians have made a mod for that and I actually can't remember the last time when I played without it. I can give you a link if you think it'll help you.
Reply With Quote
  #3  
Old 05-11-2014, 01:42 PM
saroumana saroumana is offline
Approved Member
 
Join Date: Jan 2010
Posts: 87
Default

Hello Matt,

I tryed the last version with a new game, but the game crash (no message error even with the -dev ) at first battle with dragonfly and thorn. I'm 100% certain thorn are the cause. And specially archer one.

The crash don't start at the begining of the battle but during. This happened near turn 3, the thorn was moving away of my nearest unit and should have fire, but crash pop between.
Reply With Quote
  #4  
Old 05-11-2014, 05:43 PM
MattCaspermeyer MattCaspermeyer is offline
Approved Member
 
Join Date: Aug 2010
Posts: 553
Default

Quote:
Originally Posted by saroumana View Post
Hello Matt,

I tryed the last version with a new game, but the game crash (no message error even with the -dev ) at first battle with dragonfly and thorn. I'm 100% certain thorn are the cause. And specially archer one.

The crash don't start at the begining of the battle but during. This happened near turn 3, the thorn was moving away of my nearest unit and should have fire, but crash pop between.
Great to hear from you! Sorry about the crash - can you email me the savegame with instructions to repeat the crash? Then I'll have a good shot at debugging it - thanks!

***BEGIN EDIT***

Okay, I tried fighting some Thorns (both variants), but haven't had any issues so far so it might be somewhere else. I'll certainly need your savegame with instructions to be able to fix this it looks like. The only other thing I can suggest is make absolutely certain you're not running it with any other mods or you may want to go through your KB directories and ensure that you don't have any stray files that don't belong.

***END EDIT***

***BEGIN EDIT2***

Okay, Saroumana sent me the save and I can confirm there is a crashing issue if you are using Build 35,234. This is the GoG version of the game. There are no issues with Build 35,396. I have both 35,396 and 35,234 and so I'll see what I can do to figure out the crash.

For now I'm going to say that if you have Build 35,234 then you may have problems with this update. I noticed something curious that on turn 1, the first unit, Elves, showed damage as 0, although when I attacked it still killed a stack. I know that Build 35,234 cannot show all the rage abilities' damage properly as well as issues with using Logic.hero_lu_item in certain situations.

I emailed GoG before about them using Build 35,234, but I never got a response, but maybe it's time for us to press the issue with them to see if they can somehow get Build 35,396. I'm not sure if emailing 1CC would help either, but I'd rather not support two different builds of the game if I can help it.

Nonetheless, I will investigate this further to see if I can figure out what is going on here as maybe there is a way to fix it so that it works with both - it must be something new I've added so there may be a different way to go about doing something without sacrificing new features I've added...

I'll keep you posted with respect to the progress with this issue...

***END EDIT 2***

***BEGIN EDIT 3***

Okay, I discovered the issue and there is no easy fix. Go here for the latest updated version that provides a workaround for the issue...

***END EDIT 3***

/C\/C\

Last edited by MattCaspermeyer; 05-12-2014 at 03:42 AM. Reason: Problem is with Build 35,234... see linked post
Reply With Quote
  #5  
Old 05-12-2014, 07:17 PM
saroumana saroumana is offline
Approved Member
 
Join Date: Jan 2010
Posts: 87
Default

Thank for looking about it.

Yeah it's a shame 1c tolerate 2 versions and don't offer an update to harmonise this. But i loose faith on 1c long time ago.

My version is a DVD retail (european), but it's normal you develop your mod on the last one. I don't know if we can't update the 35.324 to 35.396 by coping some files, but i doubt.

Katauri make a better job with Armored princess, as far i know there only one version.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:40 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.