Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Death to Spies

Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

Reply
 
Thread Tools Display Modes
  #161  
Old 12-25-2008, 08:24 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default

Quote:
Originally Posted by AHO View Post
I will fix this ASAP.
It's not so urgent
Reply With Quote
  #162  
Old 12-25-2008, 08:27 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by AHO View Post
Oh yes, but I never saw them all together in piano room at the same time.
They seem to put randomly the NPCs into this room.

OK I will check this...

Edit:// Sorry you are right, there are at the same time in the piano room. I will fix this ASAP.
Quote:
Originally Posted by forlik View Post
It's not so urgent
It wasn't meant literally
Reply With Quote
  #163  
Old 12-25-2008, 08:53 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

I was able to put a car at the beginning of the 1st level (Cannibal).
What do you think? Is it useful, or should I remove it?

-----------Edit://
I decided to replace the jeep with an motor cycle.
See pic #2
------------
I think this new vehicle is useful, because it's annoying to move the
whole route by feet.
------------

.
Attached Images
File Type: jpg shad000.jpg (134.0 KB, 9 views)
File Type: jpg shad001.jpg (132.7 KB, 9 views)

Last edited by AHO; 12-25-2008 at 09:10 PM.
Reply With Quote
  #164  
Old 12-25-2008, 10:19 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by forlik View Post
I think Liz Shaw is right. Look at the picture. These three diplomats looks really funny


Design-Bug:
In Level "Ambassy" there were 4 NPCs of type "Diplomat", the problem
was 3 of them were in the piano room at the same time, so I decided
to replace two of them, which appear in the piano room, with another
NPCs.

As you can see on the attached picture, I replaced one with
the lady in red from the level "Hotel". The second is the black haired
lady from the lobby of the ambassy.

Note:
Both NPCs are modified ones. In original the black haired lady
had another dress and the lady in red was white not black (Afro).

Thanks to Liz Shaw and forlik for reporting this.
Attached Images
File Type: jpg diplclones.jpg (134.4 KB, 14 views)
Reply With Quote
  #165  
Old 12-25-2008, 11:22 PM
warrant officer warrant officer is offline
Approved Member
 
Join Date: Dec 2008
Posts: 29
Thumbs up

Quote:
Originally Posted by AHO View Post
I was able to put a car at the beginning of the 1st level (Cannibal).
What do you think? Is it useful, or should I remove it?
-----------Edit://
I decided to replace the jeep with an motor cycle.
See pic #2
------------
I think this new vehicle is useful, because it's annoying to move the
whole route by feet.
It's good idea. In the reality these soldiers for sure arrived on the motorcycle.
Reply With Quote
  #166  
Old 12-25-2008, 11:25 PM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default

Quote:
Originally Posted by warrant officer View Post
It's good idea. In the reality these soldiers for sure arrived on the motorcycle.
Well I just thought, perhaps the level gets to easy, because the
designers seemed to had somthing in the mind when creating this
level this way.

It doesn't get to easy or does it?
Reply With Quote
  #167  
Old 12-26-2008, 12:33 AM
AHO's Avatar
AHO AHO is offline
Approved Member
 
Join Date: Aug 2008
Location: Germany
Posts: 538
Default New Prisoner Type

There were only one type of NPC for the prisoners in prison camp in level
"Removal". He appeared 96 times, so I replaced the half of them [48] with
another one.


Features:
  • Looks older
  • New face
  • Other skin color
  • Grey hair
  • Other prisoner number
  • Openened shirt
  • Undershirt visible
Attached Images
File Type: jpg NewPrisonere.jpg (237.2 KB, 16 views)
Reply With Quote
  #168  
Old 12-26-2008, 01:15 AM
Sgt.Schnitzel Sgt.Schnitzel is offline
Approved Member
 
Join Date: Nov 2007
Posts: 57
Default

Quote:
Originally Posted by AHO View Post
I was able to put a car at the beginning of the 1st level (Cannibal).
What do you think? Is it useful, or should I remove it?

-----------Edit://
I decided to replace the jeep with an motor cycle.
See pic #2
------------
I think this new vehicle is useful, because it's annoying to move the
whole route by feet.
------------

.
Ok how did you do that? How did you place a vehicle on the map? What file did you edit? Tell me the exact filename.

Thanks

Edit1: What hex editor are you using? You are editing the .Shadvs files, right? I tried to edit these files with a hex editor but the game kept on crashing.

for example. I tried fixing the problem with the Zis-5 truck. If you've noticed it doesn't have a destroyed model when it blows up. If you were to try to blow it up you will see an explosion but it will stay in one piece. I tried to give it the destroyed model of Blitz truck in the vehicle.shadvs file but the game crashed.

I think it had something to do with my hex editor, What hex editor are you using?

Last edited by Sgt.Schnitzel; 12-26-2008 at 01:30 AM.
Reply With Quote
  #169  
Old 12-26-2008, 11:00 AM
warrant officer warrant officer is offline
Approved Member
 
Join Date: Dec 2008
Posts: 29
Default

Quote:
Originally Posted by AHO View Post
Well I just thought, perhaps the level gets to easy, because the
designers seemed to had somthing in the mind when creating this
level this way.
It doesn't get to easy or does it?
I think, that your motorcycle makes this level more realistic.
Reply With Quote
  #170  
Old 12-26-2008, 01:25 PM
forlik's Avatar
forlik forlik is offline
Approved Member
 
Join Date: Nov 2008
Location: Minsk, Belarus
Posts: 450
Default

Quote:
Originally Posted by AHO View Post
I think this new vehicle is useful, because it's annoying to move the whole route by feet.
Quote:
Originally Posted by warrant officer View Post
I think, that your motorcycle makes this level more realistic.
Agree.

Quote:
Originally Posted by Sgt.Schnitzel View Post
I think it had something to do with my hex editor, What hex editor are you using?
Hex editor is only tool. And all hex editors works equally. I don't know a hex editor with magic spells
As for me, I prefer Far Manager(hexed plugin) for simple work and Hex Workshop for more complicated.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 07:08 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.