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IL-2 Sturmovik The famous combat flight simulator.

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Old 12-14-2008, 03:35 AM
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zapatista zapatista is offline
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Originally Posted by l88bastard View Post
.....the picture is so clear, so precise that I can see the dots on the horizon like you would in real life.... That is what it is all about for me,...
most people dont have problems seeing distant dots that are above the horizon, no matter what their system or display size is.

dot size and the degree to which they stand out in il2 however becomes very important once you have to try and make them out against a terrain background (because now they tend to blend in with the textures that create the terrain, rather then a black dot standing out against an open blue sky)

but i completely agree that what really matters to get the immersion effect in our virtual il2 world we fly in, is to make the scenery look as good as possible. and for that you need a decent size monitor with high resolution, and high end gfx cards to drive it (for high fps and high AA and AF settings).

sadly in il2 right now, the better and nicer your display of the il2 virtual world is with a high end system, the less you will be able to locate and track distant enemy aircraft that are drawn as dots when you look for them against a terrain background.

there is also no indication oleg will correct this error in BoB, or even an indication he is aware of this problem on high end systems. i suspect this lack of awareness is principally caused by the programmers for il2/FB/1946 using lower end displays.

Last edited by zapatista; 12-14-2008 at 03:41 AM.
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Old 12-14-2008, 03:23 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Quote:
Originally Posted by zapatista View Post
most people dont have problems seeing distant dots that are above the horizon, no matter what their system or display size is.

dot size and the degree to which they stand out in il2 however becomes very important once you have to try and make them out against a terrain background (because now they tend to blend in with the textures that create the terrain, rather then a black dot standing out against an open blue sky)

but i completely agree that what really matters to get the immersion effect in our virtual il2 world we fly in, is to make the scenery look as good as possible. and for that you need a decent size monitor with high resolution, and high end gfx cards to drive it (for high fps and high AA and AF settings).

sadly in il2 right now, the better and nicer your display of the il2 virtual world is with a high end system, the less you will be able to locate and track distant enemy aircraft that are drawn as dots when you look for them against a terrain background.

there is also no indication oleg will correct this error in BoB, or even an indication he is aware of this problem on high end systems. i suspect this lack of awareness is principally caused by the programmers for il2/FB/1946 using lower end displays.
Yeah zapitista, you are spot on right.....I fly at 1920x1200 res and the only time it becomes difficult is spotting them in a terrain background as you say. Lucky enough to have 20/20 vision, (though my ears are porked and I have to wear an aid hehe) but it is still difficult to spot them sometimes at this res. Much prefer it this way though, and I certainly wouldn't bother dropping to 800x600, that is just tragic lol.
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