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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory. |
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#1
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Any news?
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#2
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Are you waiting news every day?
![]() I have a job and can't spend all my time for this mod ![]() Last edited by forlik; 12-10-2008 at 09:56 AM. |
#3
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This mission is fully playable now (cheat-codes were used while making these screenshots):
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() There are no unresolved graphical problems in this mission. But DtS models are used for some kind of persons (prisoners, overseers). Perhaps I'll find the solution how to convert these models to MoT-like form, but for now it's impossible. UPD: Bug with the missing text at the level-end ratings is fixed /11.12.2008/. Last edited by forlik; 12-20-2008 at 08:52 AM. |
#4
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The doctor at screenshot #7 Was he there before your merging operations?
At my version there is an other doctor, but according to the script files there should be two doctors. Perhaps the second one is "activated" via the MoT engine? Is this possible?
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#5
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#6
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Yes, I was confused because of the new skin texture. No, because inside the script there are two IDs for doctors: DCT1 for the doctor who is present and another DCT2 for a not visible doctor. Perhaps there was a second doctor planned but not implemented, or not shown because of a bug! I dunno...
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#7
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I don't know too. As for me, more probable version is "planned, but not added to the level".
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