Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-25-2008, 11:34 PM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I just hope there is not another "balancing" of the FMs like the one done in FB.

Give the aircraft their real numbers and let the chips fall where they may.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #2  
Old 11-26-2008, 12:15 AM
96th_Nightshifter 96th_Nightshifter is offline
Approved Member
 
Join Date: Oct 2007
Location: Scotland
Posts: 78
Default

Quote:
Originally Posted by ElAurens View Post

Give the aircraft their real numbers and let the chips fall where they may.
I Agree 100%
Reply With Quote
  #3  
Old 11-26-2008, 12:15 AM
WTE_Galway WTE_Galway is offline
Approved Member
 
Join Date: Jul 2008
Posts: 1,207
Default

Quote:
Originally Posted by ElAurens View Post
I just hope there is not another "balancing" of the FMs like the one done in FB.

Give the aircraft their real numbers and let the chips fall where they may.
Yes well it depends whether you are trying to reproduced the actual real historical aircraft or the myth as told by great grand pappy that fought in the war as reproduced in movies.

Added to that the fact that many people seem to have an almost patriotic obsession with the superiority of their own countries aircraft and you have all the ingredients for an excellent and amusing flame war
Reply With Quote
  #4  
Old 11-26-2008, 01:12 AM
IceFire IceFire is offline
Approved Member
 
Join Date: Apr 2008
Posts: 1,879
Default

What "balancing" are we talking about?

Lots of planes in the IL-2 series had problems and most of those problems were fixed. But no matter what Oleg does, no matter what information he releases and no matter what format that information is in there will be arguing over performance. Now some of that arguing is healthy as you can zero in on a more realistic representation but some of that arguing is in the form of nonsensical trolling the kind that everyone has seen and hopes to never see again.

We're dealing with so many challenges from the complex subject matter that few if any individuals truly understand from top to bottom to lack of data from inadequate historical testing or lost documentation. There isn't going to be one right answer. Those who see things in absolute need not apply to this sort of thing.

Whatever happens....Storm of War will come out and the performance discussions will begin again. Not all of those are bad ones...we turned up allot of information with IL-2s discussions...and allot of that is worthwhile historical data that may not have been readily accessible before. Certainly not in one place like it was.

But I really hope to be able to have those discussions and read and learn as much as I can from the folks who are truly interested in the data and historical representation rather than some of the less desirable.
__________________
Find my missions and much more at Mission4Today.com
Reply With Quote
  #5  
Old 11-26-2008, 08:08 AM
Al Schlageter Al Schlageter is offline
Approved Member
 
Join Date: Oct 2007
Posts: 657
Default

Be sure there will be one who whines the Spitfire is too good and the 109 is porked.
Reply With Quote
  #6  
Old 11-26-2008, 10:19 AM
HFC_Dolphin HFC_Dolphin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 340
Default

That's a fair request and I agree 100%.
Reply With Quote
  #7  
Old 11-26-2008, 10:47 AM
Igo kyu's Avatar
Igo kyu Igo kyu is offline
Approved Member
 
Join Date: Sep 2008
Posts: 703
Default

I agree I think.

The most odd thing I've encountered is myself in a Wildcat being caught in a dive by a Zero. The point about the Zero was that it was light, which meant it could climb, turn, all of that, but diving was not its strong point. I've a suspicion that the AI in il2 was designed for energy fighting, which meant that the Zero had to be turned into an energy fighter, whereas in real life it was a superb turn fighter. I find the Wildcat much too prone to stalls, and thus less fun than it might be.
Reply With Quote
  #8  
Old 11-26-2008, 02:22 PM
BadAim BadAim is offline
Approved Member
 
Join Date: Oct 2007
Posts: 984
Default

Quote:
Originally Posted by Igo kyu View Post
I agree I think.

The most odd thing I've encountered is myself in a Wildcat being caught in a dive by a Zero. The point about the Zero was that it was light, which meant it could climb, turn, all of that, but diving was not its strong point. I've a suspicion that the AI in il2 was designed for energy fighting, which meant that the Zero had to be turned into an energy fighter, whereas in real life it was a superb turn fighter. I find the Wildcat much too prone to stalls, and thus less fun than it might be.
This is an excellent example of the many variables, not only in real life , but in the game as well. The M3 zero (by virtue of it's "clipped" wings) is an excellent diver, fully capable of keeping up with a wildcat (if not catching up). The problem comes in with control authority and structural integrity, after 350 mph the Zero has niether. The wildcat is a brick with wings, I don't really think you can overspeed it and it fill fly out of a 400mph dive like buttah. Your friend behind you in the Zero, on the other hand (assuming he hasn't already ripped his wings off), will fly straight into the drink without so much as a twitch to indicate his frantic yanking on the stick. On the other hand, if you bring the fight down to 200mph the Zero will be doing the Mohammed Ali thing and the Wildcat will look more like a brick than ever. And it's not even as simple as that.

I might be convinced that some of the aircraft aren't perfect, but I think they compare well with each other (The known limitations of the game engine granted). I believe SOW can only improve on that. As for the "Oleg likes this or that plane better" conspiracies, I most certainly believe that to be utter and complete hogwash.
Reply With Quote
  #9  
Old 11-26-2008, 07:27 PM
PE_Tihi PE_Tihi is offline
Approved Member
 
Join Date: Oct 2007
Posts: 78
Default

Quote:
Originally Posted by Igo kyu View Post
I agree I think.

The most odd thing I've encountered is myself in a Wildcat being caught in a dive by a Zero. The point about the Zero was that it was light, which meant it could climb, turn, all of that, but diving was not its strong point. I've a suspicion that the AI in il2 was designed for energy fighting, which meant that the Zero had to be turned into an energy fighter, whereas in real life it was a superb turn fighter. I find the Wildcat much too prone to stalls, and thus less fun than it might be.
Well that must have been a spot where the luck was against you.
Zero is bad in dive - the controlls tend to lock as the speed gets high; and the acceleration is nothing to brag about.
But, A6M2, for example climbs between 17,7 and 19,8 m/s in game... and it was 15 m/s

This is the less well known balancing in the game- of the Japanese early war planes against US naval fighters. Simillar goes for Ki43, too. Japanese used their early planes, slightly modernized, mid and late war, too, when types like F6F and F4U appeared.
That's the reason your F4F fares worse against Zero than it's historical counterpart.

Last edited by PE_Tihi; 11-26-2008 at 08:00 PM.
Reply With Quote
  #10  
Old 12-04-2008, 11:58 PM
DKoor's Avatar
DKoor DKoor is offline
Approved Member
 
Join Date: Oct 2007
Location: Croatia, East Side
Posts: 377
Default

Quote:
Originally Posted by Igo kyu View Post
I agree I think.

The most odd thing I've encountered is myself in a Wildcat being caught in a dive by a Zero. The point about the Zero was that it was light, which meant it could climb, turn, all of that, but diving was not its strong point. I've a suspicion that the AI in il2 was designed for energy fighting, which meant that the Zero had to be turned into an energy fighter, whereas in real life it was a superb turn fighter. I find the Wildcat much too prone to stalls, and thus less fun than it might be.
You may be caught in a dive by a Zero practically in only these two situations (in game)...

-you've been chased by Ai - it does not obey same rules as humans,
-you have been in initial stages of dive (i.e. only stated to build up speed).

In all other situations you will clearly outdive A6M2 in game.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:09 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.