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IL-2 Sturmovik The famous combat flight simulator.

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  #11  
Old 11-12-2008, 08:39 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Senses are allready restricted within the game, why go for more restrictions?
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  #12  
Old 11-13-2008, 04:12 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by I/ZG52_Gaga View Post
Senses are allready restricted within the game, why go for more restrictions?
The pursuit of immersion knows no bounds.
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  #13  
Old 11-23-2008, 01:51 PM
BG-09 BG-09 is offline
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Well gentlemen, this question is related with the other very urgent theme - The Humans in Storm Of War. Conception is missing at most. It seams Humans are useless in to the game engine. But, I hope that Oleg will surprise us with astonishing approach to the problem, which will find great solution.

Regards!

<------BG-09------<<<
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  #14  
Old 11-23-2008, 01:56 PM
BG-09 BG-09 is offline
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Actually, I would like to see human 3D texture, than another electricity generator 3D texture for Storm Of War. Dear Oleg, please do something!
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  #15  
Old 11-24-2008, 09:50 PM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by BG-09 View Post
Actually, I would like to see human 3D texture, than another electricity generator 3D texture for Storm Of War. Dear Oleg, please do something!

I do not see the connection between a thread about wearing goggles and a flying helmet while sitting at your PC playing IL2 and the detail levels in SOW.


Seriously not everyone is that interested in talking about SOW obsessively, it will be out when its out, meanwhile there are plenty of other fascinating things to talk about.
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