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#1
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I don't know about that... Remember Software Lags hardware and we've had a pretty large bump in terms of GPU power in the last year. They know that GPU power will most likely double as it's a pretty fair assumption. If you're worried about being able to play SOW in all it's glory... I think you're missing the point. If that is the case then it's only a matter of time before we get the hardware required to run it. It's also fair to say Flight Sims are usualy bottlenecked with the CPU not the GPU. Given the fact multiple cores are common place it may be a whole new ball game. So I wouldn't been too concerned about the hardware requirements. My system is a few years old and it runs EVERYTHING just fine. The only game I've seen stress my system is Crysis and I have a feeling that's because it most likely not the cleanest software. My next upgrade will depend on SOW. If it's CPU bound and it makes sense to go with more cores then the upgrade is pretty cheap. If it's GPU bound which I doubt then I will replace my existing 8800 SLI setup. So not to worry. |
#2
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Hardware! Hardware! Hardware!
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__________________
the warrior creed: crap happens to the other guy! |
#3
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I doubt Oleg will implement PhysX or Havok as they're not interchangable between ATI and nVidia cards. In June/July this year nVidia announced that it will wanted to allow PhysX to run on ATI cards, ATI turned around and said Na...we'll go the other way... and said it will only support Havok, which is owned by Intel BTW. Very messy situation.
I see Oleg implementing his own engine, posibly using an open source API like ODE (www.ode.org) If your wanting to upgrade, I'd keep saving and wait untill SoW is here. |
#4
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Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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