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#11
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![]() Quote:
Obviously people have not read what Qleg has said on the matter. Basically it is a compromise for the online community who would not enjoy spending ten to twenty minutes going through realistic starts up procedures. Lock-on has all the bells and whistles, look what a great commercial hit that was. He has already indicated it will be a bit more realistic. But imagine flying in an HIII in WW2, you would spend 20 minutes on the ground as your squad slowly circles above until it is your turn to take-off. You might enjoy it the first time you do it in single player but after a few months???? I am more interested in damage model and FM than bells and whistles. "Wow look I spent ten minutes inflight transfering fuel from my damaged right wing tank to my central one..." Things I would like to see is a gunner kill does not shut-down your rear guns for long in a large bomber in real life someone else would take over over time. but an entire mission flown without a rear gunner because of one lucky burst is unrealistic. Pilots should have the option of reassigning crew positions. When all is said and done IL2 was a survey sim and so will SOW be. That requires some compromise. |
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