Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Technical problems and solutions

Technical problems and solutions Questions and solutions

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #6  
Old 11-04-2008, 04:29 PM
BacardiJim BacardiJim is offline
Registered Member
 
Join Date: Nov 2008
Posts: 1
Default

OK, here are a few answers:

1. The r_path error is easy to fix. Go to the King's Bounty Data folder and find the default.ini file. Open and edit it so the line that sets the r_path "ps20" reads that it sets the r_path "auto" This solves the problem.

2. That being said, nobody (including me) who has a Radeon 9200SE or similar card can play the demo. We all get an error regarding our pixel shaders. (It reads like a DirectX call error.) This is because the game (even the demo) require the use of Pixel Shader 2.0 to play. The ATI 9200/SE series only support Pixel Shader 1.4. Make sure that you have a card that can support Pixel Shader 2.0 before you buy the game.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:25 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.