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IL-2 Sturmovik The famous combat flight simulator. |
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#41
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I can tell you what would happen if SoW integrated a FPS feature. In a very short amount of time you would find "ground services only" servers popping up all over the place... And if you went on-line to look for a server to fly on you would find 50 or 60 (?) small squad (team based) games in progress, and you might find a couple dozen "fly only" servers in progress...
Honestly...how many people do you know that will want to spend the 90 minutes of (off-line) on-line gaming time (they have a day/week) trying to get back to their base? And how many virtual aces do you know that would rather "pop" back to an airbase after bailing-out? |
#42
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Quote:
For years as I've cleaned out my netcache - I keep finding Chuck Norris. Every time wondering how Chuck gets in there. LOL..... S~ Gunny |
#43
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Guys, SoW would not be First Person Shooter, but you must agree that the humans in to the sim can not be like this, as they are right now. Much attention to the pilot - we need this...I am sure.
What is you view point? ~S! <------BG-09------<<< |
#44
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I cant see it going to a "full shoot em up" but what's the problem of having ground only servers ?? it would be like the locked/unlocked pit servers, you still have a choice to join or not as you have a choice of servers now, you don't like it don't join it. Personally I would like to see it "expand" into ground active related features with shipping & vehicles available for use, along with rescue "pick ups" , I'm sure there would be many 3rd party licenses sold for adding these features of drivable vehicles with the reigns tightened to keep the 1c integrity of the Sim/Game intact. Since the beta release I have family member who solely used IL2 Sturmovik for tank battles and consequentially followed the whole series up to 1946 DVD he's never owned a joystick and has no intention too, he thought it a crying shame to waste such huge maps with his historical battle recreations, he longed for a way to drive a T34 & Tigers into battle in IL2. So I'm all for opening up the ground stuff so long as its not done BF1942 style. Last edited by KG26_Alpha; 10-30-2008 at 09:21 PM. |
#45
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I guess it could be fun to take over a Wirblewind and go on a joyride coss-country to the oppositions air base. I wonder how long it would take them to nail you.
Imagine having to destroy the bridges between you and the opposition to safe guard your airbase. Whats the saying. The most effective form of air superiority is a tank on the runway???? |
#46
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I think it would be good if a human player could, a bit like in ArmA, control a squad of AI players for ground missions only, to make the number of fighting elements higher. Then we could see huge battles with hundreds of vehicles fighting to take over an area, and yes, ground support would be 100% useful, as would be escorting AAA. Could be fun to have manned .50 cals + BARs + Rifles all firing at your stuka/110 or whatever when you do a ground attack.
I still think FPS fans would be happy, as much as we simmers would be if we would join such a huge battle. |
#47
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What about, in SOW-BoB, your vision from the cockpit to be restricted from the frames of aviator's eyeglasses and oxygen mask? Total immersion...Jut imagine.
~S! <------BG-09------<<< |
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