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#51
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impossible warrior must be hardest in game.
mage>paladin>warrior. altough i agree posters above that mages devolpment can be slowed alot with acces to wrong spells early on. warrior and paladin only need like 3, stoneskin,haste,slow, and mayby rez. calinda whut type of rage skills did u use? |
#52
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#53
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EDIT: Sorry for the kinda double post, should have just addressed this in my previous post. Again, sorry. |
#54
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u always get geyser spell book from dwarfs for that titan thingy u found on freedom island. at least i have got it 3/3 times so far.
lighting seems to be easy to get to. |
#55
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My favorite rage skills - Stone wall from first one; Evil shoal early on from second, and only glot's armor later; from third - chargers, ice orb, and ice thorns; from reaper - time back, and sometimes soul and rage draining, but time back is essential later.
I used 4 shooting units(1 being inquisitors - for resurrection and 1 archmages - for shields) + 1 tanking/melee most of the time. Tanking was Horsemen and later Archdemons when i got tolerance, but my guess is that anyone could work. I had telescopic sight (got it after I married the dwarf, and i did marry her only to get it, then dumped her for the frog, and stuck with frog till the end, I just happened to have nice artifacts, and 3 artifact slots = win). First magic I developed to level 3 was distortion, and lvl 1 chaos and order. BTW 1,7M gold is nothing I spent millions to get runes (bought like 8 magic ones :S) Mostly used spells - haste; slow; target(!); gift + sacrifice; magic spring, stoneskin, peacefulness, battle cry. Basic tactics is make them hit your tank ![]() Do not buff the tank on the first turn unless the enemy is very strong; Use time back on it at the end of the second turn, and then buff it with mages and a spell; Use time back on tank each time it charges up. Leave one enemy unit unkilled (as much weakened as possible) and drop an ice orb near it to prolong the battle, then use chargers/rage draining/time back/gift/resurrect/holy anger to recover as many loses as possible. |
#56
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Hows your warrior's INT so high? My paladin has the same int and he's wearing a couple of +int items and I was actually going down the mage route on my paladin. Not only is your int really high, your other stats are even higher. 31 atk, 27 def? You mustve been really lucky with the spawns of Shrines that gave +stats... ________ Suzuki GSX series Last edited by Enarr; 01-20-2011 at 02:22 PM. |
#57
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The reason I used the white font to describe this is in case someone new was readying this and would not get his enjoyment spoiled......
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#58
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Int is from Frog wife (+3), Necromancer's skull (+5) and some Dragon necklace (+1) so that is +9; remember spell correctly and tree of life thing both give +1, so basically I have found like 5 int shrines and/or got from levels.
For high attack - warrior can wear 2 weapons and no shield (as I did); Necromancer's skull gives +5 dragon necklace gives +3; May be something else too, can't remember. |
#59
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Thanks Calinda. If I ever decide to try Impossible Warrior, I will re-read what you have said in this thread and try to apply it.
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#60
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I have only played the game to level 9 as a warrior, but didn't really find much challenge, and figured I would try it on impossible as well.
So far only lvl 4 as a mage, and doing well I guess... have the gift and trap spells thus far... also luckily inquisitors aren't in short supply. I guess it coulda started off better, but I don't want to keep restarting the game untill I see an uber spell at the vendor. So far it's basically feeling like easy mode with fireball, but that won't last long I guess... |
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