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Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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There are plenty of 'uber-strategies.'
Hypnosis + Sacrifice Phantom + Kamikaze High Intellect + Fire Rain Armageddon The list goes on. This game is very, very easy on Medium, moderately challenging on Hard, and challenging on Impossible. If you find it too easy, see if it works on Impossible. ![]() BTW this is why we need multiplayer, so that we can test these strategies on each other. ![]() |
#2
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If you get the spell.
In my first game I didn't ever get hypnotize. I got fire rain but my warrior wasn't a chaos magician...is the game unbalanced because my death spirit was awesome? Level 22 is near the end of the game...you should be powerful then. |
#3
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Also, Hypnosis is not so great on impossible and for characters with low Int (i.e. warrior), and there are some fights with lvl 5/mind immune units only.
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#4
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#5
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How is hypnosis so great? I found amulet that gives it very early and it seems 95% of time there is no target for it or target is so small that it dies very fast. I have much more success casting phantom on my griffings.
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#6
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Not so useful on impossible. ALl the stacks are 170% bigger, so finding an enemy that you can actually use it on is a rare treat. Even when you can use it, the 40 mana (!!!) is usually better put to other uses...
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#7
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40 Mana? I can cast Fire Rain x 2 for the same amount as that.
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#8
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#9
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I never bothered with kamikaze, seemed like it does hardly any damage (like 300?!?). maybe it gets higher depending on your intelligence, but i never scribed it to my spell book (I was a warrior so..)
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#10
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Damage spells don't work for warriors. My warrior has like 6 int, and considering each intelligence point adds 10% damage, you can imagine what those spells do with a 25 int mage
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