Thanks for pointing these out!
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Originally Posted by Sir Whiskers
A couple bugs I've found recently:
1) The tip for shamans has no text. I'm referring to the normal load screen that has tips, such as "Orcs and Veteran orcs have a new ability...". The load screen comes up normally, it says "Shamans", but nothing else.
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This one I've fixed, but it's in my latest release that I'm working on. I hope to release this update soon...
Quote:
Originally Posted by Sir Whiskers
2) I'm in Haas' Labyrinth, at the Temple of Delights. Whenever I click the right arrow to cycle through the available troops, the game crashes to desktop.
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Okay, I've found it - attached is a fix for this issue (essentially I misspelled cerberus (cereberus) in the LOC file). The fix is just a copy of CERBERUS.ATOM as CEREBERUS.ATOM. Similar to the problem I had with Neoka's castle and "Druids". The next update will have this issue fixed, although it will only affect new games. Don't buy the Cerberus' with this fix by the way, their picture might be blank, but it shouldn't crash any more - let me know...
Quote:
Originally Posted by Sir Whiskers
I'm very impressed with this mod. The tips, the info screens for spells and troops, all show the updated mod info. I absolutely love the new Phoenix spell. The troops have new abilities that make them more interesting to use, and more challenging to fight. The game allows my hero to become much more powerful than the base game, but that's necessary, as the battles become increasingly more difficult. Definitely a fun challenge.
SW
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Thanks!
I've got quite a few more changes coming in the next update, the largest being that difficulty level / map bonus now also affects the talent abilities of enemy units, improvements to bears, unicorns, daylight penalties to undead, and more!
/C\/C\
Here's the fix for the Temple of Delights crash in the Labryrinth (just put this in the same folder as the mod):