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  #1  
Old 01-09-2014, 12:59 AM
IceFire IceFire is offline
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Originally Posted by Wolkenbeisser View Post
Thanks for the great work TD . Enjoing IL-2 since it's first hour (more than 10 years ago).

In MDS (hosted dogfight Mission with 4 - 10 players) the position of a moving carrier is not on the same place for all players. It seems that the position is not synchronized on the clients. I can regularly see planes spawning (and take off or land) from an invisible deck appearing some hundred meters behind or in front of the carrier (it moves with it). For the Client which takes off, everything looks normal, but on the other machines the carrier is not on the same position.

The Problem exists already since carriers can move in df-missions (afaik). I thought it's not a bad Moment to report it now. I hope it can be fixed with one of the next patches.

Has anyone seen the same Problem so far? I don't think I'm the only one with this Problem, am I?
We run a dozen scenarios that utilize aircraft carriers on Battlefield1 and at no point have I seen this particular issue. We've faced our share of challenges, many stemming from MOD use (HSFX was particularly bad, we've found SAS to be very much more compatible), but not this one.

This is a 4.12.2 dedicated server running the stock game only with FBDj running as our server daemon (not that that part should make any difference). No issues with clients.

Are you running a dedicated server?
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  #2  
Old 01-09-2014, 03:01 PM
shelby shelby is offline
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missing markings for france and new zealand in h75a4 and mohawk

Last edited by shelby; 01-09-2014 at 03:11 PM.
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  #3  
Old 01-13-2014, 09:29 PM
Wolkenbeisser Wolkenbeisser is offline
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@IceFire: Ist a no-mod clean IL-2 Installation, version 4.12.2m, which is hosted on my own machine (via hyperlobby), played with two or three friends. It happens in every mission with a moving carrier. I can send you the sample Missions, if you want.
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Old 01-13-2014, 10:13 PM
IceFire IceFire is offline
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Originally Posted by Wolkenbeisser View Post
@IceFire: Ist a no-mod clean IL-2 Installation, version 4.12.2m, which is hosted on my own machine (via hyperlobby), played with two or three friends. It happens in every mission with a moving carrier. I can send you the sample Missions, if you want.
Biggest difference is that you're running a server while playing the game and we have a dedicated server. That may be where the bug exists.

I suspect the mission file wouldn't reveal all that much. Standard home base with a carrier in its circle? No overlap?
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Old 01-15-2014, 08:54 PM
Wolkenbeisser Wolkenbeisser is offline
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...Standard home base with a carrier in its circle? No overlap?
Yes, that's correct. Nothing special here. Hosted Mission, as you describe it. Perhaps too many objects on the map, not sure...
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Old 01-24-2014, 10:45 PM
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yak9utpro yak9utpro is offline
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a great bug is on the P-39 when the engine is on fire the pilot gets hit something that shouldn't happen acording to the cutaways and wikipedia and if the aircraft moves forward (i think there is no reverse but anyway).

http://forum.1cpublishing.eu/showthread.php?t=41511
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  #7  
Old 01-25-2014, 03:51 AM
GROHOT GROHOT is offline
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I find little unfortunately bug.
Customization.ini doesn't work.
I have this file in folder I-16 type 6.
I can editing and save this file.
But when I Alt+Tab from game to Windows I don't see any files in Cache folder...
You have too this problem on 4.12.2?
How version work correctly, only 4.09?
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