Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 10-26-2013, 11:47 AM
TinyTim TinyTim is offline
Approved Member
 
Join Date: Mar 2010
Posts: 98
Default

Drag'n'Bag the flak. Seriously, that's the most effective tactics by far. Flak usually starts firing at the closest plane - this one should not engage the flak and only drag its fire away while the rest of the wing neutralizes the distracted flak.

Of course trying to do this solo is like flying a single 109 vs 8 spits and asking for best tactics to win.
Reply With Quote
  #2  
Old 10-30-2013, 03:18 PM
Laurwin Laurwin is offline
Approved Member
 
Join Date: Sep 2013
Posts: 87
Default

Quote:
Originally Posted by TinyTim View Post
Drag'n'Bag the flak. Seriously, that's the most effective tactics by far. Flak usually starts firing at the closest plane - this one should not engage the flak and only drag its fire away while the rest of the wing neutralizes the distracted flak.

Of course trying to do this solo is like flying a single 109 vs 8 spits and asking for best tactics to win.
AI is too cowardly to attack flak, or even to drag their attention flying through, to the target area.

I don't understand how sometimes you're supposed to attack these enemy bases. The AI is too cowardly, and most of the time they "glide bomb" with mathematical precision, from high altitude - far away, with their dive bombers or fighter bombers.

You order them to strafe these flak guns, so that the mission can be fulfilled (ground airplanes destroyed, vehicles destroyed etc...) but they refuse order and fly home! So, yes this happens in vanilla campaigns more or less.

But I suppose you could just go with the formation and get a few ground kills, better than nothing.

Reply With Quote
  #3  
Old 11-02-2013, 06:32 PM
TinyTim TinyTim is offline
Approved Member
 
Join Date: Mar 2010
Posts: 98
Default

Maybe so, I'm so much more used to online flying, and there DnB-ing flak (assuming there's not to much of it) works pretty well. Basically whenever AAA shoots at someone, everyone but him should attack the AAA.

Whats the best tactic for effective rocket attacks with IL2, against German tanks, lets say pzIV?

Yes, rockets are hopelessly inaccurate in latest patches. Still, you can put them to good use in antitank role. Here's what I do - I set convergence at 100m, approach the tank from the side (in order to make the taget as big as possible), aim at the very top or even very slightly above the tank, come in as close as you dare and fire. Despite the rocket spread the tank is now such a big target that it's hard to miss this way. The bigger the target the easier to hit. Elefants for example you simply can't miss. Just keep in mind that BRS rockets descend a bit, so you have to aim high.

(Using the ROFS [fragmentation] rockets instead of BRS this way is very dangerous since you're very close to where they explode and you usually receive damage too!)
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:39 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.