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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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But you can read stories and construct a selective reality, join Gaston and start preaching that FW-190's were actually better low speed turners than Spitfires and other I-can-read-words nonsense. |
#2
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The AI has several obvious performance boosts and other advantages, but the mistakes that even an ace AI opponent sometimes does are huge.
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#3
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I know theres probably no g-lock for AI first of all. Second of all, is the AI performed barrell-roll defense, during which not only is the defender rolling insanely fast, but he is also outrunning a faster attacker! This looks quite baffling when its done by the AI. I mean, it is done with a shallow diving barrel-roll, but equally importantly constant rolling ought to slow their speed down quite a bit, right? |
#4
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Usually the roll is combined with a shallow dive allowing the defensive move to go on for quite a long time. It works online against human opponents too ![]()
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Find my missions and much more at Mission4Today.com |
#5
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The AI didn't become predictable. Players just got good enough to begin predicting the AI. If the AI ever "think ahead" beyond the one move they are doing it will be a major step worthy of a whole new game.
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#6
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Probably/possibly The AI became predictable over the years and as far as I can ascertain from posts made by various TD members most of them fly Offline or in Dog Fight servers. Offline the experience with AI become to easy to kill i suppose, so the AI were given better routines to improve offline experience, but this made it difficult in CooP missions where the AI can be predominate and make up 70% of the aircraft in the mission making it a nightmare with crazy AI maneuvers everywhere and instant ace makers blowing your brains out. So your experience with the AI behavior is different from a lot of us who have had them fly straight and level as drones to rolling flipping and zoom climbing freaks, but were are grateful somethings being done with the AI but the day they do a "Split S" or "Cuban 8" in a fight will be a welcome one. Im sure the AI are constantly on the "improvement list" and are definitely heading in the right direction. ![]() Quote:
Last edited by KG26_Alpha; 09-09-2013 at 03:09 PM. |
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