#41
|
|||
|
|||
As much as I like to have new maps in the game, but maybe TD should first concentrate on adding new textures for the old maps. The textures of the Pacific maps are the worst in my opinion, some of them have completely wrong textures, like Chichi Jima or Okinawa.
New textures can make an enormous difference, just look at the retextures Cyberolas has done for the stock maps. Map retextures can also be an opportunity to add winter versions of existing maps (Norway, Berlin, Kuban, etc.) |
#42
|
|||
|
|||
Quote:
Google Earth is of course copyrighted. We may be able to make use of government aerial photo archives that are in the public domain to help in making new textures. Some photoshop work to make them more than just a black and white overview could be used to make some great stuff. Here's where it would be useful to have some teamwork. I know there are artists who are very good at making repeating textures. If we can combine their efforts with map makers then we can really get something going here. The river thing is a pain. You can see why it doesn't work quite properly on maps like Slovakia and Burma... engine limitation and a usability issue when you're flying near such water. I'm wondering if TD would be amenable to exceptions in certain circumstances.
__________________
Find my missions and much more at Mission4Today.com |
#43
|
|||
|
|||
Quote:
Cloyd |
#44
|
|||
|
|||
Quote:
Paradoxically, a Google Search on "Copyright free Satellite Images" pays good dividends, at least if you're willing to dig. Look for images taken by government-owned satellites such as Landsat or IKONOS. Here's one decent source that I found. http://earthexplorer.usgs.gov/ Even better, this site lets you search images by year (good for getting older maps which show certain parts of the world before massive development) and even by month! Here's another royalty free source, with open license: http://www.openstreetmap.org/ And another: http://landsatlook.usgs.gov/ There are probably others. Last edited by Pursuivant; 07-31-2013 at 04:45 AM. |
#45
|
|||
|
|||
Two mods maps that really look like Stock maps are Donbass and BOM (Battle of Moscow) found at SAS1946.com
|
#46
|
|||
|
|||
Donbass and Battle of Moscow both look fantastic. I think there are some custom objects there that need some looking into... I think AviaSkins has done stuff with Team Daidalos before. Anyone connect with them regularly?
__________________
Find my missions and much more at Mission4Today.com |
#47
|
|||
|
|||
Quote:
Actually, the biggest eyesore, in my opinion, is the old city textures...I can live with the other fields textures. Stock Cities need to be replaced with B.O.Moscow and Donbass city textures. That is not a hard thing to do and they are actually very similar in layout.' MIXX's Khalkin Gol and ZaPolare' (Murmansk) maps are also very good maps. I'm not sure if they meet requirements but they are much better than the stock maps of those regions. I have never made missions for the stock Khalking Gol map but I would love to use Mixx's map. |
#48
|
|||
|
|||
The right area of this map would be a very nice addition. I've seen a similar version in HSFX modded squad events. Perhaps a banned subject of conversation like the Channel map, sorry if that is the case.
Also, I wish the Truk Lagoon (LS) map in HSFX would be added. That map is a great template for some very fun battles that don't involve flying 50 minutes to reach a target. Last edited by KU_Rigamortis; 08-24-2013 at 12:52 AM. |
#49
|
|||
|
|||
+1
Maps of most parts of North Africa are perfect for IL2, since they have relatively small cities, low population density between towns and lots of empty open spaces. They're also somewhat "realistic" because if you fly south off the map, you end up over barren desert, and if you fly north off the map, you end up over trackless ocean. The only problem is that even a small part of the map you've scanned would require a massive number of maps. Even a map of the coast from Alexandria to Tobruk would be a huge undertaking unless it was very narrow and just took in the terrain from coastal waters to the beginning of the escarpment. It would be more reasonable to have a map which covered the area from west of El Alamein to Alexandria, then another map from El Alamein to Tobruk, then another from Tobruk to Benghazi. But, that said, Agracier has done a number of nice looking maps of the areas you're asking for, although I'm not sure if anyone has done maps of the areas I've mentioned. Quote:
Truk is a fun map and a historically quite useful one (as is Rabaul), but I'm not sure who originally developed them. There have been multiple people making improvements on the map over the years, which complicates things considerably. |
|
|