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#1
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#2
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Only if I give up sleeping and eating.
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FA_Monguse |
#3
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LOL
![]() That many changes between the D model and the J model eh?
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Find my missions and much more at Mission4Today.com |
#4
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The "difference gap" is partly my fault. I decided to model the early D cockpit so the D and J would be distinctive. If I had made the later D pit, replacing the boost levers with the Honeywell unified control would have been enough to update the pit to a J. You probably already realise the J would need a new bombardier/navigator pit, new nose turret (MPC or Emerson), new tail turret (MPC; only a few used the same D tail turret), reworked top turret (sight and dome), and probably major waist changes depending on which J. Monguse has done all the research and knows better than I how much new work would be needed.
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#5
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![]() Yeah, I realized there were quite a few differences externally between the D and J and of course having ANY B-24 flyable would be amazing and the D is definitely a very useful model to have for nearly every theatre that this game has. But it is quite a realization when you list some of the key details that change... quite a lot.
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Find my missions and much more at Mission4Today.com |
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