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#121
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Thx. |
#122
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The Spotter plane waypoints are in almost a straight line across the enemy tanks, the U2v triggers the friendly artillery then it circles the target with fluttering elevators waggling its wings getting lower and lower. The waypoint contains no information to make the U2v behave this way as it should simply fly over the target to the next waypoint. Or am I missing something here ? |
#123
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#124
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Then........... I looked at the wp for sp saw cycles =0 but timer =5 Whats cycles, is that the amount of times the spotter sees the target before reporting it ? Thxz Last edited by KG26_Alpha; 06-26-2013 at 06:58 PM. |
#125
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No, it's number of circles it'll do around the waypoint like in patrol WP (add 1 to it, so if you have 0, it's 1 circle, 1 is 2 and so on)
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#126
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Did anybody else notice, that if you fix an enemy plane (F4 padlock on/off), you receive a message from a wingman. This happens not every time you press F4 or the assigned joystick button - but often. Especially when you are close to the enemy plane. Strange.
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#127
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I have already post a massage on this thread about AAA not firing in Dgen.
I must correct what I said. I have tested some campaigns on the axis and allies side and I have noticed that only axis AAAs don't fire in Dgen but allies AAAs are firing. I don't know if other players have this issue and if they can help me. If not, this may be a bug TD could correct for 4.12.1. Please guys help me because it's really frustrating and ruins my missions in Dgen campaigns. Last edited by baball; 06-26-2013 at 08:46 PM. |
#128
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Cycles are irrelevant, timer sets how long will spotter circle around.
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#129
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#130
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Crusader tank - wrong aiming the target, 90 deg to the right.
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