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Mods King's Bounty: Crossworlds Mods

 
 
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Old 06-25-2013, 05:24 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
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Quote:
Originally Posted by rand1337 View Post
Description says: When attacking the enemy, unit has a 15% chance to get second turn.

But in game, my human troops get +1 initiative - Battle Cry effect for 1 turn... which isnt very impressive. Is this a bug in game (I suppose it should be lvl1 Fit of Energy), or just wrong translation?
This effect for humans caused lots of problems with enemy units. In case some ranged enemy unit get second turn game just run in loop, and block. You had to force shut down, and restart. So in last patch battle spirit was changed to give +1 initiative to human units instead one more turn.

It was OP anyway. Before Red sands only goblin had similar passive `unstoppable`, and in this mod they gave same bonus to whole human race. To much.
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