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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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See my post #6 here http://theairtacticalassaultgroup.co...ead.php?t=4635 This could also explain the lack of bomb dropping- you assign a DX button, not a keyboard emulation key through CH manager? - if the joystick numbering changes and bomb drop is a DX key this would explain the 'no bomb drop' Quote:
this indicates (to me at least) that there is some 'noise' on the CH throttle axis that is picked up when you try to assign axes. Can you please confirm that Anthropomorphic Control is NOT ticked in the realism settings as Hugso suggests- this really can screw things up particularly with any noisy controllers. Quote:
I also did a test last night using one of my custom controllers, assigning 2 axes as throttles#1, & #2 and they worked fine ingame. Again can I remind you that you MUST hit APPLY for any assignments to work ingame. They will work perfectly in the bars in the assignment screen but if you hit BACK they will revert to the previous setup and thus NOT work ingame. Can I suggest this as a plan of attack:- 1) make a backup of all the ini files in 'Docs/il2 sturmovic cliffs of dover' in particular ConfUser.ini (a very apt name ![]() 2)start with one fixed joystick setup (no plugging/unplugging until you get one plane/setup working right) 3) go to controls section and click 'SAVE AS' and save your current setup as say 'start1' - then if it all goes wrong you can LOAD this back and hit APPLY. 4)clear all axis controls and start from scratch assigning them. 5)SAVE AS say 'TEST1' and APPLY 6) test ingame. 7)If/when you have axes working properly, only then do the same for any key/button assignments. ![]() ![]() Boring I know , but a logical approach works best to isolate and solve issues, CoD is complicated, often counterintuitive(most 'issues' make perfect sense to a coder - but not to the average user imho). Good luck |
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