![]() |
|
Technical problems and solutions Questions and solutions |
![]() |
|
Thread Tools | Display Modes |
|
#1
|
|||
|
|||
![]() Quote:
|
#2
|
|||
|
|||
![]()
Is there any news so far on possible fixes?
I know my vid card supports shader 2.0 and directx 9.0c, but I still crash out immediately after the loading screen (after I go through door). |
#3
|
|||
|
|||
![]()
my videocard is a geforce 6800 gt with 512 mb and run bioshock at medium
I have direct x 9.0c pixel shader 3.0 and same error than Egoo? whats the problem? |
#4
|
|||
|
|||
![]() Quote:
Is that in software of hardware ? Last edited by dapre; 09-22-2008 at 07:15 PM. |
#5
|
|||
|
|||
![]()
Geforce 3 series:
D3D 8.0, Pixel Shader 1.1, Vertex Shader 1.1. Not even DX8.1 or shader model2 supported in GF3-cards, just too old hardware. (Newest ATI-cards for example support DX10.1 and shader model 4.0). |
#6
|
|||
|
|||
![]() Quote:
![]() I am getting a (used) more up-to-date card in a couple of days. Thanks for all info. ------- Radeon 9250/9200 series : Support DirectX 8.1 and below 1.4 pixel shaders support 1.1 vertex shaders support Geforce 3 series : Support DirectX 8.1 and below 1.1 pixel shaders support 1.1 vertex shaders support |
#7
|
|||
|
|||
![]()
Any update on the 'crash after entering portal' bug? I'd really like to pick the game up this week, but I'm afraid the same problem will be in the retail version.
|
![]() |
|
|