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#101
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![]() Quote:
DCS World is free, and you just buy the P51 module to plug into it. |
#102
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How much for the P51?
And other than fly around and shoot modern targets, what can I do with it?
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#103
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![]() Quote:
in fact, personally i suspect that now could be hidden agrement between 1C and DCS or it's just understanding of situation, without agreements/words... although, unlikely... and about this real perspective, i read what have problems with documents for soviet planes, but, if DCS will do yak-9p or la-9/11, well, it's great and with p-51, f-86 and mig-15 it's could be little variant of war 50-53, or real battles of cold war, or just hypothetical scenario usa vs ussr (in fact, without competition DCS could use this for advertising a la MG earlier - first time, p-51 vs la-9, AFM, what if etc etc etc... but i hope no... or, no matter)... but and now, with p-51/fw 190d, it' could be hypothetical scenario usa vs ussr'45, i think, this is not news ![]() well, DCS legends it's just LITTLE dream for some peoples, without context and for serious money ie mainly for real lovers of old aviation... (what i'm talking about, i even not playing in p-51 ![]() yep... although, p-51 and d-9 are too similar in they performances, so, maybe, better do famous and most mass fw 190 a-8 (later it's could be a-7?, a-9, Fs and Gs), but, maybe not... well, no matter, because d-9 already in progress... |
#104
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As soon as EDGE is finished and Nevada released, we will see map modules for sure.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#105
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No offense Thor, but, two years be sure.
How many years had the Nevada map been in the wings waiting for release? DCS moves at a glacial pace. I understand that 3rd. party content will soon be a major force in the mix of the DCS universe, but it still takes time to make quality, useable content.
__________________
![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#106
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None taken, I give it 3 years optimum before we have anything we can fly those birds adequately on.
![]() I'll get the Stang when I have something to shoot at, the same goes for now in development Dora.
__________________
LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
#108
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I am confused.
![]() What exactly has this thread got to do with IL2 Mods? |
#109
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don't know...
all knows that AI d-9 will be in 1.2.4 ie, most likely, in this week? ![]() |
#110
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Just got this thing a few weeks ago; it took me about four plus hours to map out all my controls (I went a bit nuts with the axis assignments--I used my CH Quadrant, my Saitek Quad, the Saitek Trim Wheel, the CH Pro Throttle, and last but not least, an old gameport CH F-16 stick with a USB convertor that allows me to use all three axes for trim and four [out of the ten] buttons for fuel and radiator controls). I also used a Logitech Rumblepad as a button bay and get the FFB effect by strapping down on my keyboard drawer with my CH Combatstick.
The DCS sim apparently has limitless controller sensing--I'm in heaven, and I'll probably have to chart out my button assignments a few more times before I have everything in the right place, and I'll fiddle around a bit with using the X52 and Microsoft FFB to see if they are better than the CH stick (not likely, the Combatstick has what I think is ideal buttonology). BTW, I created Word files with pictures of the CH stick and throttles (Pro and Quad) with boxes for entering the button & axis assignments. I found them very handy with Il-2 and now this, and am happy to share them with anyone who is interested. It wouldn't be that hard to insert a photo of the other controllers and add text boxes for them as well. It took three hours to get the thing into the 'air'; I needed to fiddle with the rudder axis curves to keep the rudder from flipping back and forth too far & groundlooping, but once I got the feel for keeping it straight down the runway, it was up into the air for about two hours of play. Trim is a bit touchy, not least because I kept forgetting where my elevator trim was and screwing up the aileron trim in the process. When I finally exited the flight, it was dark outside, and I hadn't noticed! At the rate I'm progressing, it should be mid September before I can land safely, but I probably won't notice. cheers horseback |
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