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#11
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2% offline , 7.5% online.
90.5% on forum. |
#12
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Dkoor, thats enough about Feuerfalke, how much time do you spend online?
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#13
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100% online - offline time includes only mission builder and gunnery practice in QMB.
Those who say they dont play online because of the lack of historical (and realistic) servers... Bad excuse! I know, wait, 2, 4, 5.. 8 of them! (historical missions, no external views)(there might be more but at least 8 with more than 10 guys at the same time every day) |
#14
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Now this is exactly what I wanted---truth! Lately I have been 90% forum and 10% offline. When in form---100% offline.
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#15
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#16
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Offline is the most boring thing in IL-2 world.
On the other hand, online can become extremely annoying, since the whole experience depends highly on the people you're flying with. All in all, what we need from SoW:BoB above EVERYTHING, is a good offline experience. And this can happen mostly if the offline experience becomes difficult and comparable, so people can compete against each other. Furthermore, we definitely need some new campaign system. Something to make you want to continue the campaign after the first couple of missions. |
#17
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Online only.
Offline is only spent testing when there's a new flyable or if I want to make a tutorial track, neither of which I've done in the last 2 years. |
#18
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I am sure that these crop up occasionally online...but I KNOW for a fact if i pick my Offline experience I can get it 100% of the time Offline...Whereas my experince of online (even in so called fumm switch environments) is late 44 & 45 planes flying ad hoc sweep missions against each other on bare maps...i can think of nothing more boring! |
#19
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99.9% online.
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#20
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Online only.
Offline simply used for testing out aircrafts and gun practice. I think a more immersible campaign for SoW would be really neat. |
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