Quote:
Originally Posted by dainbramage
I haven't read the whole thread, but these aren't in the OP:
-When a stack dies on a trap I get the mana bonus from transmute twice
-Lord of the North does reduced damage to high leadership units which isn't reflected in the skill description. Haven't figured out the actual formula.
-Engineers inflict burn every time they attack. It should be 15%.
-Berserkers' main hit does 4-7 damage but is listed as 4-5.
-Berserkers' retaliation does the shield bash animation and 3-5 damage of shock shield, but the description implies this is for their second attack only ("counter-attacks" rather than "attacks").
-Valhalla's Messenger doesn't do anything, at least at level 1. Berserkers and Warrior Maidens (the two vikings troops I'm currently using) tooltip damage is as it would be with no boost, and this is confirmed with crit damage.
-Speaking of which, I'm currently level 55 and have still only run into 15 viking enemies. Not sure if there's more vikings later, or this medal is unachievable.
-I managed to have two stacks on top of eachother. Told paladins to move to a different tile, but they went on-top of my berserkers instead. Screenshot attached. Haven't been able to reproduce this. Berserkers were the unit attacked/buffed when another stack targeted them, and for the sake of completion weren't healed by prayer.
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Thanks for taking the time to share all that. Which build are you using? Want to confirm before I look into adding these in - especially since people are saying the viking medal works in build 6249 (you get credit for using any viking armies to kill off a stack . Also, can you remind me what Valhalla's Messenger is supposed to do when you get it? I haven't actually seen it in-game yet because my class doesn't have it.
@ivral wow, I'm surprised. It was reported as a bug that Gudrila's dialog contains spoilers so they must have done something about it. Kind of a confusing solution but glad it opens up later. She should probably say something like "It's too soon to ask a favor of you..." until she's ready to give the quest.
@Rork interesting, I thought only ghost blade was supposed to ignore magic resistance. Has anyone else confirmed magic axe working on magic immune enemies in build 6249? Maybe some of their tweaks introduced it.
If anyone else has seen any of these bugs persisting across builds let me know.