Quote:
Originally Posted by ckdamascus
And, because of this trend, I'm not sure if some of the 'balance designs' issues are just outstanding bugs!
Archdemons only have 666 HP now. I realize that might have been the case in King's Bounty the Legend (never played that one), but in Armored Princess they have 766. While 666 is a cute number, they really do need more HP.
That's the bizarre thing. Pygmy did work! Somehow it broke. I wonder if they went back to an older revision of the code to fix another issue/bug and couldn't retro fix stuff.
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I definitely agree with fatt shade's post - but archdemons (and tier 5 in general) were way too strong in AP/CW and they needed a nerf (like demons from TL-->AP). The removal of rune mages (CW ones anyway) is what hurts them in the transition over. Their stats per leadership are still well above par even with the reduced health.