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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-31-2008, 01:54 AM
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ElAurens ElAurens is offline
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And you are?

I have every bit as much right to voice my opinion as you children do.

Grow up.
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  #2  
Old 08-31-2008, 04:12 AM
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Quote:
Originally Posted by ElAurens View Post
And you are?

I have every bit as much right to voice my opinion as you children do.

Grow up.

I'm equally as bored of the whiners...maybe even more so with them, then with the lack of updates (and that's really sad)...

Does anyone remember how old, sad and stupid the catch phrase "Good by, you are the weakest link..." got? Does anyone remember how every numb-nut who thought they where clever would try and work it into the conversation...Well I feel the same way about "two weeks"... "two weeks".

Last edited by proton45; 08-31-2008 at 06:52 AM.
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  #3  
Old 08-31-2008, 06:46 AM
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- 4 man working on aircraft and cockpits
- 3 man at KI, FM, layout and general programming
- 3 man on the ground objects
- 2 man at graphics / effects, etc.
- 1 man, "the" Map
- 1 woman textures & buildings
- 1 man on the weather
- 1 man at the Sound


Such a small crew for the task that Oleg has charged them with. Just have patience men, I'm sure that they are doing their best
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  #4  
Old 08-31-2008, 08:01 AM
MiniMe MiniMe is offline
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In comparison to the Crysis team very small. I heard they have 180
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Old 09-01-2008, 05:36 PM
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VMF-214_HaVoK VMF-214_HaVoK is offline
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Quote:
Originally Posted by MiniMe View Post
In comparison to the Crysis team very small. I heard they have 180
150-200 is common for games like Crysis, Gears of War, Call of Duty 4, ect. The average development time for such games is roughly 3 years. Very expensive games to make, but of course the publisher will most likely make a profit from these mega titles. I doubt a publisher would dump so much resources into a game such as SoW for simple fact its unlikely they will get a return on it or rather a huge profit.

S!
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Old 09-01-2008, 05:46 PM
HenFre HenFre is offline
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When I read the article about the visit to 1c I was under the empression that Oleg had stated, that he had the same amount off people working on the title out of house. Which brings the total up to 32 people working on SoW:BoB. Is this not correct?
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Old 09-01-2008, 05:56 PM
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When I read the article about the visit to 1c I was under the empression that Oleg had stated, that he had the same amount off people working on the title out of house. Which brings the total up to 32 people working on SoW:BoB. Is this not correct?
Your are indeed correct.
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  #8  
Old 08-31-2008, 08:58 AM
Tree_UK
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Quote:
Originally Posted by SlipBall View Post
- 4 man working on aircraft and cockpits
- 3 man at KI, FM, layout and general programming
- 3 man on the ground objects
- 2 man at graphics / effects, etc.
- 1 man, "the" Map
- 1 woman textures & buildings
- 1 man on the weather
- 1 man at the Sound


Such a small crew for the task that Oleg has charged them with. Just have patience men, I'm sure that they are doing their best
How many on updates?
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  #9  
Old 08-31-2008, 09:54 AM
MiniMe MiniMe is offline
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How many on updates?
Maybe the should rename "Storm of War: The Battle of Britain" into

"Storm of War: The Battle of annoying customer"
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  #10  
Old 08-31-2008, 11:06 AM
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Your being to hard on yourself.
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