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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-30-2008, 03:47 PM
IceFire IceFire is offline
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If the mission involves a carrier and a defensive fleet around it firing at maximum firing capability (its possible in the mission builder to set how often ships will fire) then thats enough physics calculations to bring any CPU to their knees. At this point your graphics card is waiting around for the CPU to complete calculations...so the FPS drops.

Run the track called 'blackdeath.ntrk' and record the FPS start the finish. Write down the lows, average, and high. Let us know.

You have a slightly older CPU paired with a very fast graphics card. You're likely CPU constrained.
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  #2  
Old 08-30-2008, 06:00 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by IceFire View Post
If the mission involves a carrier and a defensive fleet around it firing at maximum firing capability (its possible in the mission builder to set how often ships will fire) then thats enough physics calculations to bring any CPU to their knees. At this point your graphics card is waiting around for the CPU to complete calculations...so the FPS drops.

Run the track called 'blackdeath.ntrk' and record the FPS start the finish. Write down the lows, average, and high. Let us know.

You have a slightly older CPU paired with a very fast graphics card. You're likely CPU constrained.
He is CPU bound but there are ways to get it to run better than what he's getting. I still don't know what res hes running in.

If he's running in 1920X1200 then that could be a problem. Also running with water on 3 for his card is too much even for a top of the line machine.
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  #3  
Old 08-30-2008, 11:52 PM
sanyigz sanyigz is offline
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blackdeath.ntrk, minimum fps 12 average 48 maximum (i dont know, bcuz i turned off the benchmark after it quit to menu so it benchmarked 630fps).

Im running it at 1280*1024, and now with exellent ground detail instead of perfect. No AA, but don't know about af. In setup i set on texture anisotropic arb extension, and i set texture filtering to anisotropic, but i don't know how much af.

For ati= water 2 was for those ati cards with sm2.0 when pacific fighter came out. Now for ati cards with sm4.1 it's not problem
It's sounds a little funny to me that water 3 is too much for my machine, when i playing with games without problem, what are far more shader intensive than il2(that's why il2 runs much better with nvidia cards, what are slower in shaders but better in texturing, and of course in opengl). In stalker(+ float32 shader mod), oblivion a lots of shaders everywhere, and i playing with them not just on maximum graphics, but with 16x af, and 4x aa.

Last edited by sanyigz; 08-30-2008 at 11:58 PM.
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  #4  
Old 09-01-2008, 12:04 PM
KYA KYA is offline
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Have you tried this beta dll?
http://forum.1cpublishing.eu/showpos...1&postcount=37
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  #5  
Old 09-03-2008, 05:12 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by sanyigz View Post
blackdeath.ntrk, minimum fps 12 average 48 maximum (i dont know, bcuz i turned off the benchmark after it quit to menu so it benchmarked 630fps).

Im running it at 1280*1024, and now with exellent ground detail instead of perfect. No AA, but don't know about af. In setup i set on texture anisotropic arb extension, and i set texture filtering to anisotropic, but i don't know how much af.

For ati= water 2 was for those ati cards with sm2.0 when pacific fighter came out. Now for ati cards with sm4.1 it's not problem
It's sounds a little funny to me that water 3 is too much for my machine, when i playing with games without problem, what are far more shader intensive than il2(that's why il2 runs much better with nvidia cards, what are slower in shaders but better in texturing, and of course in opengl). In stalker(+ float32 shader mod), oblivion a lots of shaders everywhere, and i playing with them not just on maximum graphics, but with 16x af, and 4x aa.
I can assure you even though your running a more advanced card you are hurting your performance by a ton running in that mode. I have a SLI 8800GT setup which has more performance in theory than a 280 GTX and that mode is too slow for me. I run water=2.

The reason why 3 is too much for your rig has nothing to do with your cards. It has to do with the fact your balancing CPU power against GPU power and your CPU is weaker by todays standards. The CPU still has to send a bunch of setup information to your GPU why load it up when you don't need to.

Okay at 12X10 you should have ZERO problems running that game in perfect mode water=2 and 3d gunners. I would use that setup utility and check off an ATI card like the 9800 series.

You also might be causing problems with the ATI control panel by forcing AF and AA and the game settings are conflicting.

In order to really help you its important that you list everthing in your rig including driver versions and settings in both the game and the control pannel. Right now we are taking stabs in the dark.

Also 12 minimum in Black Death is about right for that CPU. It's been said a bunch of times in this thread but your really limited by that CPU. What is odd though is your running in a lower res IMO and it shouldn't be a problem with bandwidth.

Its most likely your card is fine and is capable of running much higher res and higher settings but the CPU is lagging way to far behind to feed it.

I have a 3.2 AMD system with an older X800XL and I get better FPS than you at 16X12. I did however turn off 3d Gunners and I don't run any AA or AF
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  #6  
Old 09-03-2008, 05:27 PM
jurinko jurinko is offline
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I had HD3850 and it run IL-2 like crap. My x850XT was much better. Switched to 8800GTS now.
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