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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #651  
Old 11-15-2012, 06:04 PM
Nirual Nirual is offline
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Originally Posted by Enkeli View Post
I am attaching a save game for replicating the bug.

Quest: Stop Guilford.
Fight: Against Tanatoris (after talking with Eric)

How to replicate the bug with this save:
1. Talk with Eric.
2. Fight.
3. Check spellbook both before and after the fight.
Got the same issue now. Replayed the battle and the issue persisted. I also noticed that my leadership score went up to insanely high numbers during the fight, so my guess is that the bug has to do with how you can fight him as an ally if you also got the demons. then after the battle it tries to restore the spellbook from what the ally would have to your own, but since there was no change it wipes the spellbook instead.
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  #652  
Old 11-16-2012, 12:23 AM
Arth7ur
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I have a Radeon 6950, i5-2500k, Intel Z68 mobo and 16GB ram.
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  #653  
Old 11-16-2012, 12:42 AM
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camelotcrusade camelotcrusade is offline
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Originally Posted by ivra View Post
Same happened to me. But I restarted the game and then it worked. I had a save game right outside the bar so I did not had to redo anything. I could just talk to the bartender again and get the apple.

I started my current game as a Skald after Patch 1 had come out, but before Patch 2. Not sure this is relevant for any of the 2 bugs.

PS: I have attached a save game just before fighting any of the 3 pirate ships (Quest: Ay Vaz's Masterpiece).
Just to make sure I understand - should I list the bug as Ay Vaz's Masterpiece and the error is that the quest log doesn't always update even if you fight the three ships? Is that was the save proves? Or is your save for the apple quest.
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  #654  
Old 11-16-2012, 12:49 AM
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camelotcrusade camelotcrusade is offline
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Originally Posted by BenSt88 View Post
Created an account here just to thank everyone working on finding bugs to pass on to the developers. I just bought the game Sat night on Steam, for the Mac, so I think I got the advantage of the 11/2 and 11/9 patches. I stopped playing after about a dozen hours, though, b/c I have an issue I can't work around.

Someone much earlier in this thread mentioned that no matter what they did in the Options screen, everything remained low textures. That's my problem. I was willing to put up w/ bugs etc. but, after having recently played KB: AP and KB: TL, where things looked great, I just can't stomach the bad graphics.

I'll cross-post this in the Technical issue sub forum, but in case someone here reading this thread has any suggestions for me...

My system: MacPro 3.1, Quad-Core Intel Xeon @ 2.80 GHz, 2.0 GB RAM, Mac OS X Lion 10.7.5, ATI Radeon HD 2600 XT 256 MB. So I should be meeting the Mac requirements for the game.

Another issue I didn't see in this thread. When I click (sometimes anyway) on something and the cursor changes (e.g., a broken arrow to indicate a ranged penalty in the battle), my mouse cursor won't revert to anything but that last choice for a while. So in the example I just gave, the battle ends, and I want to start a dialogue w/ an NPC--still have that broken arrow. It corrects itself after a few minutes, but it's annoying.

Finally, every game I played, when I exited out from the main screen, there was a crash log/report to Apple. At least I didn't crash to desktop while IN the game, but still, another reason for me to wait a while to resume playing this otherwise great game.
While I don't have any suggestions for a remedy, I did post the issue and refer to your post in the bugs list under graphics. If you discover a solution, let me know so I can list the workaround.
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  #655  
Old 11-16-2012, 01:30 AM
BenSt88 BenSt88 is offline
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Thank you. I also sent an email to the official support group here, in addition to my posting in the technical issues forum.

You can add my video card to the group that has the "oceans flashing white" issue, if you care to.

If I can get a fix to my problem, you better believe I will be back to report it here and to thank you again for raising the issue's profile.

Wish me luck.
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  #656  
Old 11-16-2012, 07:52 AM
ivra ivra is offline
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Quote:
Originally Posted by camelotcrusade View Post
Just to make sure I understand - should I list the bug as Ay Vaz's Masterpiece and the error is that the quest log doesn't always update even if you fight the three ships? Is that was the save proves? Or is your save for the apple quest.
The save is for the quest Ay Vaz's Masterpiece. Load it and fight any of the three ships. No matter which one you fight the quest will not update.

Regarding the Apple quest. That was just to say that I had experienced it too, and that I was able to get pass the crash by restarting the game.
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  #657  
Old 11-16-2012, 08:52 AM
Rork Rork is offline
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I ran into some ugly and unexpected problems while exploring the Freedom Islands.
Short history: Greenwort and the four starting islands are cleaned up, both Freedom Islands 90% (left Dead Man's Chest on Eastern, Hagyr's Castle on Western + all pirate ships on both islands).

The first problem - which may or may not be related to the second one - came up with the Feast of Spirits quest (given by the Orc shaman Sha Hong; Ay Vaz' quest was already active). I activated the totems, then postponed fighting him in order to level up. Upon returning to the Western island, I found one last enemy which I had forgotten about and promptly engaged him. After the win, two loading screens came in quick succession and I found myself in the dungeon of Castle Sha Hong. I defeated all enemies there, including the shaman, which completed his Feast of Spirits quest.
The second problem appeared while tackling Ay Vaz's Masterpiece quest. After defeating all three pirates (with no update on the quest journal), at the end of the third battle, the two loading screens again came up and again I was transported to said dungeon, only this time around with the boat included and a completely black world map (see attached screen). After moving, the ship vanished and the map went back to normal; upon returning to the surface, the ship was gone for good. If need be I can also provide the save (unfortunately, I have none before speaking to Sha Hong after activating the totems).
It seems that now I can't complete Ay Vaz' Masterpiece: no matter the order of the battles with the three pirate ships, the quest doesn't update itself, the log still saying I have to defeat the first pirate.

One more thing: right before the giant spider battle, I used the Wanderer spell Dragon of Chaos. I've had since then the dragon present and usable in each and every other battle I fought - pretty sure this is a huge bug.

And I second every demand about some sort of update on quest rewards or number of turns left for Valkyrie/raven ability.

P.S. I started a thread in the main forum, but since it seems rather useless, I'm moving my message here.
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  #658  
Old 11-16-2012, 09:03 AM
Nirual Nirual is offline
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Quote:
Originally Posted by Rork View Post
One more thing: right before the giant spider battle, I used the Wanderer spell Dragon of Chaos. I've had since then the dragon present and usable in each and every other battle I fought - pretty sure this is a huge bug.
Never seen that one, but I'm guessing its supposed to be a summoned unit for x battles rather than adding creatures to your army?

Speaking of wanderer scrolls, those previously displayed buff icons but no longer do so in Wotn.
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  #659  
Old 11-16-2012, 10:18 AM
torquemada torquemada is offline
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I noticed that Horde skill (wolves f.ex) have no effect. 90 wolves had the same attack as 30 wolves in an enemy stack. Attack is supposed to go up by one point with each 30 units in a stack. Can someone confirm this?
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  #660  
Old 11-16-2012, 10:21 AM
torquemada torquemada is offline
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Why are there so many bugs, It is far too much, I feel like I have to double check each skill and ability to make sure they are working because I simply can't trust that it is, it's ridiculous. Did they not test the game? The game is pretty much copy/paste from earlier games so why does this one have so many bugs on skills and spells that were working in KB:AP for example.
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