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Hmmm
Im sure Im amongst many mission builders that over the years have had missions ruined by changes made to ai behaviour. would it not be possible to make the changes selectable rather than global to keep the mission builders intentions? thanks ![]() Last edited by KG26_Alpha; 11-13-2012 at 02:01 PM. |
#3
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I am not sure if it was mentioned, but when I create a quick mission (for example: two planes vs two) and when my group defeat the enemy group, my AI friend has got a strange behaviour. Instead of getting back home with me, the 'AI friend' seems to consider me as his enemy (AI is getting away from me doing some strange aerobatic maneuvers). But I have never noticed the friend AI shooting me, just getting away. Greetings
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#4
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I'm sure that is what you are experiencing. Otherwise, I have never seen what you have described. Aviar
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