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Performance threads All discussions about CoD performnce |
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Thread Tools | Display Modes |
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#1
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OK, I did the work using one of my old screenshots (with SLI GTX8800)
Needless to say, you want to see three monitors, well, it is gonna be big pictures ![]() Optimal Resolution 1024x768 (in order to identify the dots ![]() ![]() note: I do not know whether CoD has been optimized for 16:9 or 4:3 monitors but at least for IL2 it was 4:3 This is a screenshot from the days we were trying to identify the Russian PE-2s which were becoming "invisible" over woods (you can recognise the dot under the number 3 in the centre screen) Using the same IL2 3monitor 3072x768 (3x1024)x768 screenshot as base. IL2 single monitor view 1024x768 ![]() IL2 three monitor view (3x1024)x768 = 3074x768 ![]() As you can see from the two above screenshots, my horizontal field of view trippled and I did not lose any of my vertical view thanks to IL2's 3monitor view option in the conf.ini CoD single monitor view 1024x768 ![]() CoD three monitor (current) view (3x1024)x768 = 3072x768 ![]() As you can see there is a major loss of vertical view because CoD just expanded the original 1024 pixels horizontal view to 3072 pixels horizontal view. The detail is of course much better (than in my "streched image" example but the loss of vertical view is considerable. CoD three monitor (not available today) view (3x1024)x768 = 3072x768 This is what a real three monitor view should look like in CoD ![]() I hope this explains. ~S~ Last edited by 335th_GRAthos; 11-05-2012 at 08:50 PM. |
#2
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![]() Quote:
http://www.youtube.com/watch?feature...&v=jO0MYcI344c Is it because of Eyefinity vs triplehead2go? |
#3
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Neither, nor.
I can only assume, he adjusted the FOV using the following solution: Quote:
~S~ |
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