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#31
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#32
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I'd appreciate it codex. As far as SoW being "optimized" for dual GPU, I'd really doubt it. Dual GPU setups are within the reach of more people these days than ever before, but when you can simply install a single GTX260 or 280 and get better performance than 8800GT's in SLI, I see SLI/Crossfire as more of an enthusiast setup than mainstream. Add to that the potential quirks a dual-GPU rig may bring then it becomes more understandable why the dual-GPU segment is still less than 1%.
Dual GPU performance will always be directly dependent on manufacturer driver updates and not incorporating detailed support coding by game/sim developement teams. Last edited by Thunderbolt56; 08-20-2008 at 02:53 PM. |
#33
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the warrior creed: crap happens to the other guy! |
#34
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LucidLogix is just introducing something called Hydra that may be better than SLI or Crossfire.
LucidLogix promises multi-GPU support for everyone http://techreport.com/discussions.x/15347 |
#35
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rgrt Chivas,
I recall now reading that article on the techreport. It seems hopeful. I hope some motherboard mfg tries it out. It might be better than strapping two cards together. I'd like to see a side-by-side-by-side comparison between Hydra, SLi and Crossfire test beds. Wouldn't it be great if the tests results showed a 100% increase in fps on old engines like IL2. That would be super scaling, imho. As it is now, one stands a chance of being disappointed at the scaling performance of a game using either Crossfire or SLi. How can one know before-hand? Flyby out
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the warrior creed: crap happens to the other guy! |
#36
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Ok... some benchmarks, I recall valuable help I got from PF_Costie a while back, I hope I’ve done it right. Please correct me if there is anything wrong with my method.
I’ve geared this setup to let IL-2 push the card as much as possible so all eye candy is handled by IL-2. I’ve turned off or minimised eye candy enhancements like AA / AF in the drivers, however I have set Cat AI to advanced. My system Intel E8400 @ 3.0 GHz (333MHz x 6) 4GB Corsair CM3X2G1333C9DHX (7-7-7-20, 1T, 1.5V @ 533Mhz) Gigabyte X48T-DQ6 rev 01 (BIOS F4) 150GB WD Raptor – OS + Apps + Games X-Fi Fatality OCZ 1010Watt – Got plenty of Juice ![]() Dell 21 Wide Screen 16:10 – 1680x1050x32 @ 60Hz DVI VISTA Ultimate 64Bit – default background services PowerColor 4870X2 GPU @ Stock Speed 750MHz Memory @ Stock Speed 900MHz 2GB DDR5 IL-2 1946 – 4.08m – Stock DLLs OpenGL - Perfect settings Stencil Buffer = On Texture Mipmap = Ansio Texture Comp = None Dither = On Vertex = On Poly Stipple = On Multitexture = On Combine = On Secondary Color = On Vertex Array = On Clip Hint = Off Use Palette = Off Texture Anistrop = On Texture Comp ARB = Off Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=2 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=2 Water=2 Effects=2 ForceShaders1x=0 Cat Driver 8.8beta Overall Settings = Custom AA = Use App Settings AAA = Off (Adaptive Anti Aliasing) AF = Use App Settings Cat AI = Advanced MipMap = Peformance V-Sync = Off Black Death – counting from 0:01sec to 2:34sec Frames: 9818 Time(ms): 153071 Min: 18 Max: 146 Avg: 64.14 Frames: 9825 Time(ms): 152777 Min: 18 Max: 146 Avg: 64.309 Frames: 9745 Time(ms): 153007 Min: 18 Max: 144 Avg: 63.69 Two concerns I’ve noticed. 1. Artefacts at 1:40 (ish), they seem to stop after a few loops of the track. 2. There seems to be a bluish tinge reflected off textures whenever light is given off by explosions. Overall interesting scores considering they’re from beta drivers. I’m sure there is more optimisation to be obtained as drivers mature. Last edited by Codex; 08-21-2008 at 11:20 AM. |
#37
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I hope better drivers are released or that you otherwise find cures for the minor corruptions you're getting, Codex. Nice system, and good results!
![]() Flyby
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the warrior creed: crap happens to the other guy! |
#38
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Turn off vertex and vertex array to get rid of the blueish tinge problem.
Last edited by frenchfly; 08-22-2008 at 09:40 AM. |
#39
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Nice system and decent numbers. I AM mildly concerned about those minimum frames though...18? That seems a bit low for such a stout system. My system is very close to yours (but my E6700 is OC'd to 3.2) and with my 8800GTS (G92) my minimums are about 10 frames higher.
Thanks for posting those benchmarks. |
#40
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